||Halo 4 begins a new storyline for the beloved Master Chief. After Cortana wakes Chief from cryostasis, he is immediately thrust into a new adventure. The Covenant is back!
The gameplay is well above average. The control system may throw old school Halo players for a loop, but it really isn't terrible once you get used to it. The physics are a little out of whack from reality, but they really do make for a fun and exciting experience. The weapons are epic as always, the skulls can make the game really intense and challenging, and the battles are vast and fun. However, the lack of the old control setups, and the varying laws of physics dock the gameplay a few points.
Storyline is essential to the single player mode of the Halo games. This time around, the tale is both intriguing, compelling, exciting, and eventually, sad. On the whole, it makes for an emotional roller coaster ride that has a powerful payoff. Arguably, the best aspect of the game.
ONLINE PLAY: 7/10
Halo is known for it's online play. However, it seems that the developers decided that change is always a good thing, and to be honest, it really isn't. Some of the most popular modes and weapons in the online world of Halo 3 no longer exist, and it really degrades what was arguably the biggest and baddest of all the online communities. It doesn't flop entirely, but it does fail to really impress.
After taking everything in consideration, Halo 4 isn't a disappointment at all. The multiplayer expectations coming in from Halo 3 were insanely high and Halo 4 seems to be a better single player experience than a multiplayer. If you can put that out of your mind and focus on the story, it makes for a truly excellent experience.