Elemental: War of Magic Discussion
so far though you can only have one history type, which is fine.
You can also mod the faction to have "all" of the positive and no negative mods. really makes things fun.
If you have a special unit (say a knight) you can also mod its stats, although ya cant seem to make em use magic..prob just missed a line or something. Nothing like having an archer with 500 hp and an att/def of 1000
edit: ive noticed that the AI loves to keep up to speed so if your main toon is way up on the specs, your opponents are too. i just battled another faction, its lead had 10k hp. Its prob a good idea to use the trainer, or mod a unit instead of the main char lol.
[Edited by voidster, 9/1/2010 5:42:38 PM]
You can start the game without Data.zip, but it will take a long time to load every time.
Rebuild it by using this command:
"C:\Program Files (x86)\Stardock Games\Elemental\Elemental.exe" createxmlbinary
or whatever the path to your executable is. This will rebuild your data.zip with your changes.
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