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Can a FPS Cap Remover be added?
 
XWolf  posted on Jul 27, 2010 8:20:55 AM - Report post

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quote:
originally posted by Evanscense

quote:
originally posted by Betelgeuse

Can you run two seperate trainers during one game session?

As HG said it's not possible. But I think you can press Alt+Tab and run the other one (close the current trainer before).

[Edited by Evanscense, 7/20/2010 1:42:28 AM]

Um...WTH are you talking about, HG just said he's done it before and rarely has problems. lol...
I do it now and then as well and don't have problems.

 
Cruelty  posted on Jan 08, 2011 7:25:37 PM - Report post

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it will most likely work running two seperate trainer. It's very rare that one trainer interfere with another
 
HonestGamer  posted on Jan 08, 2011 11:22:57 PM - Report post

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quote:
originally posted by Betelgeuse

Can you run two seperate trainers during one game session?

There is a technical explanation to it on why its not recommended.

All you attributes like Health, Ammo, Stamina are written by a code which says when it should increase or decrease. What a trainer does is alter this piece of code. So when you use a second trainer - It will also alter it. So its two trainer altering the same piece of code. So if there is any byte-patch mismatch there are chances for game crashes.

Also some trainers scan for array-of-bytes to locate the code, so it will never succeed since a trainer has already altered it.

-----------------------------

But I have tried and many-a-times succeeded without game crashes. This is usually because a trainer goes by the location and patches the whole code so the code doesn't get messed up. So its entirely upto the game.

So I hope you guys understand the concept behind using two trainers simultaneously and decide by yourself.

[Edited by HonestGamer, 1/8/2011 11:26:29 PM]

 
kretien  posted on Apr 09, 2011 2:14:22 AM - Report post

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It is possible to run two trainers for the same game , but you should not activate the same option on both trainers.
I have used two trainers at the same time for AIM 2 .
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