LOGIN  .  SIGNUP   .  SUPPORT 
HOME / PC CHEATS & TRAINERS / BATTLEFIELD: BAD COMPANY 2 / MESSAGE BOARD / NEW PATCH INCOMMING

Battlefield: Bad Company 2 Discussion

Battlefield: Bad Company 2 Trainer

Message Board for PC version

Signup   Message Boards Home   Newest Posts   My Favorite Boards   My Threads
Page 1 of 2   •  First Page  •  Previous Page  •   Next Page  •   Last Page
Signup or Login to Post
New Patch Incomming
 
sythzero  posted on Jun 29, 2010 4:11:58 PM - Report post

Current rank: 1 Star. Next Rank at 100 Posts.
Send a message to sythzero
ELITE
Link
The Balance tweaks are as followed:

-Slightly increased the damage of the UZI at long range.
-The AKs74u now has more felt recoil when aiming.
-The G3, VSS, and all SemiAutomatic rifles now settle slightly faster between shots when aiming.
-The PKM, Type 88LMG, G3, An94, and 40mm shotgun have returned to their former glory.
-Increased the damage of the MG3 to bring it in line with the rest of the LMGs.
-Fixed a bug where the Saiga12 with slugs would do too much damage at long range.
-Fixed a bug where the SVU would do too little damage at long range.
-Fixed a bug where M95 rounds would not kill armored targets with headshots.

 
yourma2000  posted on Jun 30, 2010 8:45:58 AM - Report post

Current rank: 1 Star. Next Rank at 100 Posts.
Send a message to yourma2000
VETERAN
is this the 4th or 5th patch?
 
LordVenator  posted on Jun 30, 2010 8:47:15 AM - Report post

Current rank: 3 Stars. Next Rank at 4000 Posts.
Send a message to LordVenator
ELITE
quote:
originally posted by yourma2000

is this the 4th or 5th patch?

It's known as R8 Client/R12 Server patch. Nobody marks patches as 1st Patch, 2nd patch... that would be stupid.

 
Telapicus_old  posted on Jun 30, 2010 8:48:50 AM - Report post


Send a message to Telapicus_old
INACTIVE
you probably should have included the full patch notes

Changelog:

Server Side Changes

- Some potential sources for lag/rubberbanding have been eliminated
- The old reserved slots has been replaced by a kick-on-demand system like in BF2
- Log file for server admins: all remote admin interface commands/events are logged
- Log file for server admins: major server events + all chat messages are logged
- Idle kick is controllable
- Profanity filter can be disabled
- Teamkill-kick system is controllable
- Ticket counts and bleed rate are controllable per-level
- Infantry only mode available per-level
- Initial spawn delay and respawn delay are adjustable
- Server description can be up to 400 characters, and use "|" for line breaks
- Banlist can contain up to 10.000 entries
- reduced latency in packet handling

Admin Interface Updates

- fixed the player.onKill spam that occasionally happened
- ensured that player.onJoin events always report the player name Interface - events triggered when people spawn
- much more info on kills
- detailed stats are reported at end-of-round

Gameplay Changes

- Various minor level bugfixes
- Helicopter handling has been tweaked
- Weapon tweaks have been implemented based on PC public feedback
- Fixed technical hang when a crate was armed outside of the combat area
- "Victory is near" message was shown for the wrong team on Valparaíso, this has been fixed
- Countermeasures can be fired when driving a helicopter
- The brightness of the pilot view in the Russian helicopter has been reduced
- Advanced Spotting scope works better
- Knifing people in the back works again (we backed out the change that we had done for Server R11)

Server Browser Changes

- Servers are sorted into 3 categories: Normal, Modified, Hardcore depending on their settings
– Added support for retrieving update progress
- Now refreshes information
- Join queue system when attempting to join a full server
- All settings are automatically saved between sessions
- Pings are sent via an alternate mechanism, which should work for non-Administrator users as well


Client Side Fixes
-Fixed DX9 issue, which likely caused graphics glitches and perhaps crashes
-Fixed some crashes
-Toggle/hold crouch is user controllable
-Toggle/hold zoom is user controllable
-Vsync bugfixed for DX10/DX11 - Rewritten how settings are written to disk; this should reduce/eliminate the spawn lag
- Fixed bug where a player could join a server before the stats has been downloaded causing faulty stats in "EOR-unlock progression"-screen
- New chat system allows chatting when dead (but not during end of round) and keeps a 100 lines log
- Improved Play Now functionality
- Removed K/D ratio and Skill Level filters in the leaderboards
- Any points you get while being dead will be added to your score - Reduced negative mouse acceleration
- More informative disconnection/kick reasons

 
yourma2000  posted on Jun 30, 2010 11:50:23 AM - Report post

Current rank: 1 Star. Next Rank at 100 Posts.
Send a message to yourma2000
VETERAN
I meant in order of release
 
LordVenator  posted on Jun 30, 2010 1:08:14 PM - Report post

Current rank: 3 Stars. Next Rank at 4000 Posts.
Send a message to LordVenator
ELITE
quote:
originally posted by yourma2000

I meant in order of release

Should be 5th.

 
yourma2000  posted on Jun 30, 2010 2:39:34 PM - Report post

Current rank: 1 Star. Next Rank at 100 Posts.
Send a message to yourma2000
VETERAN
I get a bit confused trying to match up R7 with trainer Patch #4 or R8 with trainer patch #5
 
redhawx  posted on Jul 01, 2010 6:05:25 PM - Report post

Current rank: 1 Star. Next Rank at 100 Posts.
Send a message to redhawx
CHEATMASTER
I'm waiting for the latest trainer.
Page 1 of 2   •  First Page  •  Previous Page  •   Next Page  •   Last Page
  Post Reply
Go to page: 1  2 
All times are (GMT -06:00) Central Time (US & Canada). Current time is 4:54:21 AM
Cheat Happens Premium
 
* Access PC trainers and exclusive content
* Updated game trainers and cheats daily
* Get notified when new cheats are added
* Request which games get new trainers
* Priority support with any problem
 
Game Review
Latest Trainer
Battlefield: Bad Company 2 Trainer
• Super Health
• Super Ammo
• No Reload
+ 6 more options
  Show all Cheats & Trainers