What makes a game for me is a game that not only has a large universe to play in, but one which makes you feel sorry if you let a character die or if you have a choice between which member of your team dies, its actually a hard decision, the only game thats done this for me in Mass effect. Im sure you all know what i mean.
like when the answers arent all laid out for you.
I also like it when you get alot of space to just mess around in, and you can take a break from doing missions and whatever and just mess around, like sidequests and stuff that arent neessary to finishing the game, but are still fun.
likee...the zelda games. i love those
I agree with that but when it makes you think more than you should like most of the Final Fantasy games and at the end you still don't understand anythings isn't good either.
For example, Final Fantasy XII. The Final Fantasy series has been infamous for great story-telling and well-written characters. XII was nothing short of a disappointment to me, because the storyline was way too generic even for Square, and the characters were so poorly done. It was also unclear as to who was the main character (A flaw that XIII shares).
Really, I don't like to become comfortable with something and have it messed with. I also dislike new games making no sense. It's why I now avoid Pokemon.
i agree. i hate it when a game is poorly put together,
when its like the producers of the game had a deadline to meet and just cut corners and threw quality out the window
I'd rather have an amazing game a little later than usual than a terrible game on time
Something that makes or breaks the game for me, is the depth of a story. I love games that appear to just be a simple game, but if you follow it really closely, you get into this world of information and backstory that you wouldn't have noticed otherwise.
Open-World games are great. I love the ability to take time off of playing through the main story, whether it be to stock myself up for later in the game, or to just take a well needed break and relax in the game environment.
Also, I like games that have comedy somehow worked into it. Hence I love the Overlord series. They've always made me laugh.
The rare occasion I do actually buy a game the deal braker for me is normally 1 of 2 things, 1.Its a Smackdown! vs RAW game, since the online mode can keep me occupied for the next half a year alone, or 2. The length of single player in a game, normally games that I know that are gonna take a long time to finish.
[Edited by king-of-games, 6/22/2010 9:18:51 PM]
It hurts every time you say that.
Actually it's kinda true, but they really made it up with the gameplay.
I admit like at first you think Vaan is the main character, then Ashe, then in the end you start doubting maybe Balthier is the main character.
Well why can't they all be main characters?
Anyway I read that they admit that they didn't do their best when it comes to the story line in that game.
However for me FF X was horribly, it might have had good story line but the gameplay was horrible, it felt like a bad pokemon game for me, honestly.
Though, when it comes to video games for me, I don't like when the game's story line is too complicated, because I won't understand a thing until maybe the end of the game, or after I play it again few more times.
Like Kingdom Hearts 2, esp the start of it, I was like wut?
Didn't understand few things until I played it again, though it didn't ruin the game at all.
[Edited by Rami, 6/23/2010 12:59:14 AM]