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Crash When Using Trainer
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Fergsauce
    ELITE
    Fergsauce posted on May 17, 2010 4:25:26 AM - Report post
     
    I often get this crash report when running the trainer in solo during a game:

    Build UT2004_Build_[2004-11-11_10.48]

    CPU: GenuineIntel PentiumPro-class processor @ 2500 MHz with 4095MB RAM
    Video: NVIDIA GeForce GTS 250 (9745)

    General protection fault!

    History: UObject::IsValid <- UObject::GetFullName <- UObjectProperty::CleanupDestroyed <- (ClassProperty Engine.Weapon.FireModeClass) <- UStruct::CleanupDestroyed <- (Class KFmod.FlameThrower) <- CleanupRefs <- ULevel::CleanupDestroyed <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- Level KF-Offices <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 4C576C61 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free


    Not sure what to do, since it looks video card related. But only happens when running trainer.
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to BaylorBear24
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    BaylorBear24 posted on Jun 15, 2010 5:04:26 PM - Report post
     
    I'm getting the same error. Seems to only happen when using Super Clip AND Super Ammo. Remove Weight doesnt even work so dont use it. Super Health and Money are the only 2 you can use. They need to remake this trainer BAD!

    [Edited by BaylorBear24, 6/16/2010 8:21:27 AM]
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Gen_Nukem
    SAGE
    Gen_Nukem posted on Jun 17, 2010 7:47:33 AM - Report post
     
    Build UT2004_Build_[2004-11-11_10.48]

    OS: Windows NT 6.1 (Build: 7600)
    CPU: GenuineIntel PentiumPro-class processor @ 2800 MHz with 4094MB RAM
    Video: NVIDIA GeForce 8800 GT (9745)

    General protection fault!

    History: UObject::IsValid <- UObject::GetFullName <- UObjectProperty::CleanupDestroyed <- (ClassProperty Engine.Weapon.FireModeClass) <- UStruct::CleanupDes

    this started yesterday for me my os windows 7 ult 64 bit

    [Edited by Gen_Nukem, 6/17/2010 7:49:18 AM]
  • Tier 7
    Send a message to PWizard
    TIER 7
    PWizard posted on Jun 20, 2010 5:22:35 PM - Report post
     
    current trainer is tested and working fine with current steam version.
    Chris O'Rorke (chris@cheathappens.com)
    Owner: Cheat Happens.com
    Dingo WebWorks, LLC
    One Bad-Ass MF
    ------------------
    Visit AidaSkins.com for the best AIDA64 custom skins around.
  • Current rank: 4 Stars. Next Rank at 10.000 Posts.
    Send a message to Neo7
    AUTHOR
    Neo7 posted on Jun 20, 2010 6:21:15 PM - Report post
     
    Does it happen at certain events in the game or at random?
    Your bitterness, I will dispel
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Gen_Nukem
    SAGE
    Gen_Nukem posted on Jun 20, 2010 9:13:15 PM - Report post
     
    it works for me now it crashed on the 2 nd round of london afrer i get the aa12 but i mite het the unlimited ammo by mistake after i re started it worked jous fine befor whene it crashed i hade the chainsaw and the pistel tried unlimited ammo on the pistel / it was random

    [Edited by Gen_Nukem, 6/20/2010 9:14:16 PM]
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to BaylorBear24
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    BaylorBear24 posted on Jun 26, 2010 2:05:29 PM - Report post
     
    My game still crashes. It's just at random. Game runs fine without trainer. This is the only trainer I have had problems with so far, so I can't really complain.
  • Current rank: 1 Star. Next Rank at 100 Posts.
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    ancientwolf13 posted on Jun 27, 2010 4:52:12 PM - Report post
     
    My game is also crash with the following Error Message

    Build UT2004_Build_[2004-11-11_10.48]

    OS: Windows NT 6.0 (Build: 6002)
    CPU: GenuineIntel PentiumPro-class processor @ 2799 MHz with 4095MB RAM
    Video: NVIDIA GeForce 9800 GTX/9800 GTX+ (9621)

    General protection fault!

    History: UObject::IsValid <- UObject::GetFullName <- UObjectProperty::CleanupDestroyed <- (ClassProperty Engine.Weapon.FireModeClass) <- UStruct::CleanupDestroyed <- (Class KFmod.Bullpup) <- CleanupRefs <- ULevel::CleanupDestroyed <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- Level KF-WestLondon <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 4C576C61 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free

    Trainer works fine on Wave 1, but then on Wave 2 it has crashed 4 times in a row within 30 seconds after the wave has started.
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