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Anti-Cheat Protection in Bioshock 2?
 
Sil3nt_Pr0digy  posted on Apr 24, 2010 6:13:38 AM - Report post

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Is anyone aware of any anti-cheat protection in BioShock 2? After I modify any part, or simply attach a debugger, it will work for a short time, then crash. If there is any anti-cheat software, what is it? And methods of a work around would be appreciated.

EDIT: After a bit of research, I found that GFWL checks for modified memory, and Psych has posted a solution for it a while back. However, my xliveservices.dll is version 3.2.217.0. Is there an updated hex string i should attempt to locate that is not "8B EC 83 EC 20 53 56 57 8D 45 E0 33 F6 50 FF 75 0C 8B F9"?

[Edited by Sil3nt_Pr0digy, 4/24/2010 10:04:29 AM]

 
iNTANGiBLE  posted on Apr 24, 2010 11:19:17 AM - Report post

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The version of Xlive that comes with Bioshock 2 is 3.1.99.0!

And Psych's byte-pattern will work with any Xlive version.

[Edited by Hamadah, 4/24/2010 11:22:04 AM]

 
Sil3nt_Pr0digy  posted on Apr 24, 2010 12:16:44 PM - Report post

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my current xlive.dll is 3.1.99.90;

And I tried his byte code, for some reason it isn't working.

I searched for "8B EC 83 EC 20 53 56 57 8D 45 E0 33 F6 50 FF 75 0C 8B F9" using MHS searching using hex string, and nothing came up, should i try using another program to find the location of the code?

[Edited by Sil3nt_Pr0digy, 4/24/2010 12:19:11 PM]

 
Sil3nt_Pr0digy  posted on Apr 24, 2010 12:29:07 PM - Report post

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Found my problem; I had aligned checked. Stupid mistake. My bad.
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