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Using stop DNA time in tomb. WORKING!
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    CHEATMASTER
    Rezania posted on Apr 20, 2010 9:20:02 AM - Report post
     
    In the auditore tomb I used the lever, waited a bit till the door was all the way open and then used the option: stop DNA time. Then I waited till the time of the lever stopped (it will keep running, don't worry about it), set off the option and went to the door: it was still OPEN!

    I haven't tried this in other tombs yet, can someone confirm of this works or not?


    Edit: I did get stopped at the first door in the tomb, while it was still open. I think this was the wall that prevents you from swimming under it. But the second door I was able to use the trick perfectly, it could go through it while the lever was back already. The rest worked too.

    [Edited by Rezania, 4/20/2010 9:38:42 AM]

    [Edited by Rezania, 4/21/2010 11:00:01 AM]
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    ELITE
    Whisperer posted on Apr 20, 2010 1:00:39 PM - Report post
     
    I tried it, but keep getting frozen myself. Just finished the Visitazione tomb shouting curses at my screen for jumping back instead of sideways. I'm glad I've done all 6 tombs now.
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    Rezania posted on Apr 20, 2010 1:03:02 PM - Report post
     
    You will get frozen, but you have to wait to set it off till the lever is back in it's original position, and then you can walk. Most doors will stay open, only a small portion of them will close or not give access with the use of invisible walls.
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    ELITE
    Whisperer posted on Apr 20, 2010 1:47:21 PM - Report post
     
    Can you tell me that 5 days ago?
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    SAGE
    Pegusus posted on Apr 24, 2010 8:59:06 AM - Report post
     
    quote:
    originally posted by Rezania

    You will get frozen, but you have to wait to set it off till the lever is back in it's original position, and then you can walk. Most doors will stay open, only a small portion of them will close or not give access with the use of invisible walls.

    Bleeping hell, I wish i'd seen ur post 3 days ago. Would've saved me about 2 hrs worth of swearing at the stupid camera angles... not to mention the tendency of the AI to decide to deviate a bit from the wall u intended to wall run up to... causing u to drop -_-'

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    ELITE
    Whisperer posted on Apr 27, 2010 4:14:44 AM - Report post
     
    Those camera angles were awful. During my dry runs there were no camera restrictions, why should there be when it's for reals?

    Also, the cutscene that couldn't be skipped, even though the timer was already running.

    And trying to do those wall jumps with those camera angles nearly always resulted in me jumping backwards instead of sideways. I seriously despise the wall jumps.
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    Rezania posted on Apr 27, 2010 6:54:02 AM - Report post
     
    Unfortunately, the trick doesn't work in the last tomb. But I found it really helpful to not hurry, you have all the time in the world so to speak. I opened the door with a quarter of the time left so...
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