[Edited by captainkirk, 3/24/2010 11:54:17 AM]
Games like Need for Speed, Midnight Club, and Burnout are still unrealistic and just as easy as they ever were.
Totally agree, assuming you have a 360.
[Edited by SuperSkyline89, 3/24/2010 2:54:30 PM]
sadly i dont own Xbox so i can't play forza
though i have a burnout and the older vesions of NFS and i like them very much but nfs teem is going in direction of raelistic gamedeveloping such as pro street and shift. i think that the idea of gaming is fun and i just like many of my friens can't get any fun from this new race games. of cource they have very good visual side but still beeng too concentrated on driving and controll of car does't lets me have so much fun as the old games.
my point is that the games as nfs carbon and most wanted from my point of view don't have future.
P.S. i think driving of real car is more simple than in this video games.
[Edited by gijigiorga, 3/24/2010 7:57:57 PM]
EA actually split their Need for Speed group into 3 separate groups. Each one working on a totally separate, differently playing game. Shift was the first of the three and ended up being track based and a lot more realistic than previous NFS games, but trust me it's nowhere near a simulation.
IGN had an article about it a while back - Link
Driving a car on public roads might be easy but racing one takes not only serious skill but great endurance. The guys in the ALMS and other racing leagues have to drive for hours at a time, facing high g-loads and lack of sleep. In a sport where the difference between positions is tenths of a second and one wrong move puts you into a concrete barrier that isn't easy.
[Edited by SuperSkyline89, 3/25/2010 6:42:15 AM]