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Memory Buffer Problem
 
Sil3nt_Pr0digy  posted on Mar 22, 2010 10:38:23 AM - Report post

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quote:
originally posted by DABhand

Which version of Dead Space you have? I am going shopping shortly, if I can find a cheap copy ill buy it and have a look, not played it yet and people have said its an experience

Version as in patched version

no patches; I like to use the basic program before trying to do patched versions. It's a good investment, I love the game. There is no other game like it.

 
DABhand  posted on Mar 22, 2010 10:45:55 AM - Report post

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Unfortunately I couldn't find one :\

Ill try some other places see if I can get cheap to look at it.

 
Sil3nt_Pr0digy  posted on Mar 22, 2010 11:11:37 AM - Report post

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Well it is showing 778 pointers to the health code address. Do you want to take a look at the table and see if you can think of anything?
 
DABhand  posted on Mar 22, 2010 2:25:32 PM - Report post

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No point if I dont have the game.
 
Sil3nt_Pr0digy  posted on Mar 22, 2010 4:03:43 PM - Report post

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true; damn it... well here is my current trainer: Link

and I saved my source code and findings so I have it later in case someone says i stole code, lol.

[Edited by Sil3nt_Pr0digy, 3/22/2010 4:04:02 PM]

 
Sil3nt_Pr0digy  posted on Mar 22, 2010 9:25:38 PM - Report post

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Finally got it!!!!

I kept running through pointers for hours and hours; Eventually I came across one that was a fld dword ptr instruction; which is loading instruction for floats; I tinkered with it; and as soon as I was hit, my life shrunk down from 1600f to 200f!!! it worked!!! changed the value to 1600f and it works!!! Finally. Now if I can figure out a way to hack the inventory and the armor rating for your suit, along with one hit kill, and i'd be all set :þ

 
DABhand  posted on Mar 23, 2010 4:12:32 AM - Report post

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Good good.

See what actually doing something and persisting gets you

I hope people who complain that trainers should always be free, will look at this thread and see how long on avg it took to get 1 option. Then they may appreciate the time taken.

Obviously time goes down as you get more experience

 
Sil3nt_Pr0digy  posted on Mar 23, 2010 5:49:52 AM - Report post

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quote:
originally posted by DABhand

Good good.

See what actually doing something and persisting gets you

I hope people who complain that trainers should always be free, will look at this thread and see how long on avg it took to get 1 option. Then they may appreciate the time taken.

Obviously time goes down as you get more experience

yeah, I understand completely why cali should get paid. People say that creating trainers isn't a job, but when you are coding asm all day every day, pumping out trainer after trainer, it is amazing how fast he does it.

People claiming that creating trainers should be free is just plain stupid. A good programmer doesn't spend most of his days on a program and just releases it for free.

At least not someone puts time in to it all day every day. It would just be an insult.

I guess people don't realize just how long it takes to make quality trainers. I knew that the infinite health code would be the hardest to find, and it was. An even bigger game would have even more pointers to sift through.

Creating a quality trainer for one game can easily take up to several days if it is coded a particular way.

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