no patches; I like to use the basic program before trying to do patched versions. It's a good investment, I love the game. There is no other game like it.
Ill try some other places see if I can get cheap to look at it.
and I saved my source code and findings so I have it later in case someone says i stole code, lol.
[Edited by Sil3nt_Pr0digy, 3/22/2010 4:04:02 PM]
I kept running through pointers for hours and hours; Eventually I came across one that was a fld dword ptr instruction; which is loading instruction for floats; I tinkered with it; and as soon as I was hit, my life shrunk down from 1600f to 200f!!! it worked!!! changed the value to 1600f and it works!!! Finally. Now if I can figure out a way to hack the inventory and the armor rating for your suit, along with one hit kill, and i'd be all set :þ
See what actually doing something and persisting gets you
I hope people who complain that trainers should always be free, will look at this thread and see how long on avg it took to get 1 option. Then they may appreciate the time taken.
Obviously time goes down as you get more experience
yeah, I understand completely why cali should get paid. People say that creating trainers isn't a job, but when you are coding asm all day every day, pumping out trainer after trainer, it is amazing how fast he does it.
People claiming that creating trainers should be free is just plain stupid. A good programmer doesn't spend most of his days on a program and just releases it for free.
At least not someone puts time in to it all day every day. It would just be an insult.
I guess people don't realize just how long it takes to make quality trainers. I knew that the infinite health code would be the hardest to find, and it was. An even bigger game would have even more pointers to sift through.
Creating a quality trainer for one game can easily take up to several days if it is coded a particular way.