Assassin's Creed 2 Trainer - Cheat Happens Assassin's Creed II Message Board (Page 12)
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 MESSAGE BOARDS >> TITLE SPECIFIC BOARDS > ASSASSIN´S CREED II
 Assassin's Creed 2 Trainer  
 
 
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Posted: Mar 10, 2010 1:12:23 AM - Report post  (0)  (0)       Post Reply  post reply  

 quote:
 originally posted by LVDoc:

 quote:
 originally posted by _Gabriel_:

 quote:
 originally posted by pyrion:

Having issues with the trainer, specifically, super health doesn't seem to persist past level changes, the health bar resets to halfway and graphically remains there, but whatever it's using for keeping track of health internally acts as normal, meaning you take damage as normal.

well that only happen when u fail in a mission or change clothing/color or items, like swords, try the following, when u fail a mission hit within a second the "Numpad+3" key when u did it fast it will give u after the resnc the full health, when its done use "Numpad+3" key again, when u have the low bar again, hit "Numpad+3" key, fix youre health with the medicin in youre inventory and when its full hit "Numpad+3" key again. i think its normal that when u do a level change that the bullets, medicine, bombs, poison will be set to the max u can store in youre pocket/inventory.

ty

donīt mention it, thats for what the forum is for just a small info too, dont use "Super Damage" on target that are part of the mission (blue arrow) would only bring you to the trouble that u need to start the mission again

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Posted: Mar 10, 2010 8:18:04 AM - Report post  (0)  (0)       Post Reply  post reply  

First, thanks for the trainer, but is it possible to add an option to add throwing knives like the options for Poison or bullets?

THX, badbart

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Posted: Mar 10, 2010 2:20:34 PM - Report post  (0)  (0)       Post Reply  post reply  

Adding Throwing Knives and maybe an option to keep unseen?! Sometimes u have to keep undiscovered/unseen and it would be very useful to have some option like that.

Finally the trainer is still a great work, Thank U!

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Posted: Mar 10, 2010 9:12:44 PM - Report post  (0)  (0)       Post Reply  post reply  

First off. Many thanks for the trainer.
For those rare few who claim the trainer doesn't work. Try not only disabling your Anti Virus Prog, but also any AntiSpyware, Mal-ware, Ad-ware software you have installed. In windows 7, this also goes for Windows defender. In the event that it still doesn't work. Try running it with Xp or Vista compatibility enabled and of course with Admin rights if all else fails.
On only a rare few of the Trainers from Cheathappens, have I had to do this to make the trainers work. It may seem like a lot of trouble to go to, but worth it.

**Note:
Tho some of these measures may seem drastic, it is a very rare occurrence when the TRAINER is actually at fault. There are other sites that post trainers and in some cases trainers with the additions we would like to see here. But, there is a trade off. Constant AV warning about Trojans, HookDll's, Worms and who knows what else. Safer is better and there's no place better than CHEATHAPPENS.

Keep up the great work guys. I've said it time and again...
Unlimited Membership? Best investment I've ever made. Aside from my Google stock... jejeje.

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josefo
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Posted: Mar 11, 2010 1:51:01 AM - Report post  (0)  (0)       Post Reply  post reply  

seriously... can we have a hyper/moon jump option?

the 4 trials @ san marco tomb is a complete pain...

there was once an option in the last assassin creed 1.. tho

[Edited by OP3NGL, 3/11/2010 1:51:38 AM]

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Posted: Mar 15, 2010 6:05:07 AM - Report post  (0)  (0)       Post Reply  post reply  

I reckon Add Throwing Knives is a good option, a nice mid range weapon before the hidden knife pistol upgrade that you get in Sequence 9. The San Marco tomb trials are pretty easy compared to Visitazione's Secret, the last Assassin's tomb in Venice. The only thing is the timer running out, unless the timer is scripted, i reckon stopping the time would be good too, i havent tried the DNA Time stop during the Secrets. Could someone try it and see if the timer stops during the Secret missions?
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Posted: Mar 15, 2010 7:24:04 AM - Report post  (0)  (0)       Post Reply  post reply  

 quote:
 originally posted by phuonguyen:

I reckon Add Throwing Knives is a good option, a nice mid range weapon before the hidden knife pistol upgrade that you get in Sequence 9. The San Marco tomb trials are pretty easy compared to Visitazione's Secret, the last Assassin's tomb in Venice. The only thing is the timer running out, unless the timer is scripted, i reckon stopping the time would be good too, i havent tried the DNA Time stop during the Secrets. Could someone try it and see if the timer stops during the Secret missions?

i tried the timer thingy at the first assassins tomb in venecia but there it dosnīt work so i think it wouldnīt work at the last one.. but well iīve you know how to, u can handle all the tombs easy.. im currently at the third run of the game, this time to find all the treasures and feathers, or what ever it is called in the english version

[Edited by _Gabriel_, 3/15/2010 7:24:26 AM]

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Posted: Mar 15, 2010 7:40:18 AM - Report post  (0)  (0)       Post Reply  post reply  

 quote:
 originally posted by phuonguyen:

I reckon Add Throwing Knives is a good option, a nice mid range weapon before the hidden knife pistol upgrade that you get in Sequence 9. The San Marco tomb trials are pretty easy compared to Visitazione's Secret, the last Assassin's tomb in Venice. The only thing is the timer running out, unless the timer is scripted, i reckon stopping the time would be good too, i havent tried the DNA Time stop during the Secrets. Could someone try it and see if the timer stops during the Secret missions?

i also support a throwing knives addition;
also an unseen/ignore mode would be fun;
some kind of moonjump could also be a lot of fun indeed...

maybe also a removal of the "no innocents" rule; it seems now you are allowed to kill 2 innocents, the third one (in shorter succession) will cause you to desynchronize..maybe that number can be locked?

concerning the health otion right now it seems it freezes the health at 3 and a half (if i remember correctly now..) health..err.squares...
some falls cause you to lose more than 3 so you die, also upgrading armor for example sets you back to the 3 and a half ones...maybe there is a way to freeze this at a higher amount, so higher falls wont kill you...unfortunately this might break the game when you start off, but maybe its something the trainer masters can look into )

all in all again a very nice trainer, as always worth having a subscription

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