Aliens vs. Predator (2010)
Would it be possible to make a feature in the trainer that cuts the timer that occurs between flare throws down to nothing or close to it? It'd be nice to be able to throw multiple flares once in a while, just not sure how they coded it in the game or how hard it'd be to find the value for the wait time between tosses.
Caliber said this is a hard game to train, so I doubt there will be an option you are suggesting.
it's not that it is hard to train, it's that the PROTECTED version of the game (i.e. the STEAM version that is not 'cracked' and is 'legit') has some features that detect hacks and crash the game. i have to 'get around those', and not just for DX9 version but for DX11 version. people are putting out trainers with many more options than our trainer but NONE OF THOSE TRAINERS WORK ON THE ACTUAL LEGAL UNMODIFIED VERSION OF THE GAME. those trainer rely on 'cracked' and OLD game executable that has NO PROTECTIONS IN IT WHATSOEVER. i am not badmouthing other people's trainers or work, just explaining why I am having to limit the options that are put into our trainer(s) for this game.
yea..u're right. compared to ur work..other people's work pales in comparison. u guys do good work. i mean that.
Thanks for taking the time to explain it Caliber. I appreciate all the hard work you've put into this and other trainers. Which is the main reason I became an Unl Member in the first place. I noticed on the other trainers that the only real options you don't have in your's is a teleport which is useless at times, and a super jump that causes a lot of damage if you don't have inf health on. And their easy kill feature only works on aliens so, they're pretty useless to be honest.
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