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End game choice *spoilers*
 
Skyheart  posted on Feb 11, 2010 9:34:32 PM - Report post

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So there seems to be a whole lot of disagreement and arguing on the BioWare forums as to the choice at the end of the game - whether to destroy the collector base or hand it over to Cerberus - and both sides of the argument are extremely vocal and extremely vehement as to why they chose what they did and why it was the right thing to do.

I'm curious as to the majority choice on here, too. Also if, as players using the trainer, the choice we made was actually influenced by our use of the trainer, or the possibilities it provides us for the third game.

I'll start off by saying that personally I chose to destroy the base. Handing over the base to TIM felt like handing the only collector beam weapon in existance to Stalin and making him promise to only ever use it against Hitler's forces.

What about you?

 
Vannhelsing  posted on Feb 11, 2010 10:17:29 PM - Report post

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Well, if Humanity is in Danger... I dont see why "The enemy of my Enemy is my best friend" Rule doesnt apply.

But than again like you said, it would be like giving stalin some super powerful weapon and telling him only to use it on hitler.....

But THAN........ The allies did use a Nuclear weapon on Innocents to end the war. We cant classify all the Japanese as the bad guy...

So... My stand would be, either decision's would be Good and Bad.

 
Psycho Gamer  posted on Feb 11, 2010 10:46:24 PM - Report post

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I decided to destroy the collector's base, I don't trust Cerberus
and the Illusive Man since he is very hard to figure out.

one minute he's for humanity and the next he's for global domination.

Since I have the Rachni, Geth, my survived Team Members and maybe the quarian's I don't see the need for Cerberus and the Illusive Man.

Like what Shepard said (I will continue to save humanity without the help of Cerberus and the Illusive Man)

 
AdmiralAckbar  posted on Feb 12, 2010 12:54:29 AM - Report post

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I was thankful to the Illusive Man for investing billions of credits into the Lazarus project that does not give him right to any tech. I mean look at the Krogan and what Dr. Solus said, that they made a mistake for bringing the Krogan into the space age prematurely. That it was a mistake to give them tech that was too advanced for them to handle. I think that the Stalin metaphor will suffice, although with Stalin's history you can be sure what he will do, with the Illusive Man it's blurry only to the last moment.
 
Caedmon  posted on Feb 12, 2010 2:38:30 AM - Report post

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Since we know there's gonna be a third part and the decisions we make influence how the gaming experience is going to be, having several saved games is the way to go imho.

I'm now on my 5th playthrough (I know, junkie^^), one of the 4 completed ones is a triggerhappy renegade, evil SOB who completely agrees with TIM, tells the council to shove their reinstatement where the sun doesn't shine and bangs the nasty little b*tch Miranda, betraying Liara with her.

Another is a pure paragon who is faithfull to Liara, humbly accepts his reinstatement and views TIM as nothing more than the bank-account to his mission of saving the galaxy.

If you don't make each playthrough a different experience, what's the point?? And those dudes and dudettes at the Bioware-Forums who feel the need to actually justify a decision they make in a computer-game, well, need I say more?

 
Skyheart  posted on Feb 12, 2010 7:59:57 AM - Report post

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Having multiple playthroughs is probably the way most people will go, but for the most part everyone will have one particularly preferred game save, and a preferred ending choice. For example, I've also done 5 playthroughs, but with 4 different characters:

One was the default BioWare female shepard when I didn't have a PC save of ME1
Second was my own imported Paragon female shep
Third was my own imported male Paragon shep
Fourth was new game + with the male Paragon shep, but made a lot of renegade choices

So I have four different sheps to choose from, but I prefer my fourth - the male half paragon/half renegade shep - and will be using that to play ME3, at least the first time through. However, despite playing through 5 times with various different choices, I still always destroyed the base.

I went back to a previous save with one of them and saved the base, but I just felt dirty when I did it, so I went back again and blew the thing up.

 
gunnersalien  posted on Feb 12, 2010 9:49:24 AM - Report post

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I'm only on my second playthrough(real life kind of busy right now with semester starting and my thesis)and I still think at the end of the game i'll blow up the ship.

If we hand it to TIM then it will be like all the fighting against the Collecter will be for naught as its our ass that is busting fighting, and then we just gladly hand it to TIM.Its just doesn't seem right somehow.

Quick question:if we want to play a new game where the Council still survives,how do we do it?

 
AdmiralAckbar  posted on Feb 12, 2010 10:00:55 AM - Report post

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quote:
originally posted by gunnersalien

I'm only on my second playthrough(real life kind of busy right now with semester starting and my thesis)and I still think at the end of the game i'll blow up the ship.

If we hand it to TIM then it will be like all the fighting against the Collecter will be for naught as its our ass that is busting fighting, and then we just gladly hand it to TIM.Its just doesn't seem right somehow.

Quick question:if we want to play a new game where the Council still survives,how do we do it?

From what I've heard there's no other way except than that to import a save.

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