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Trainer feature request: Super Accuracy
 
neok182  posted on Jan 26, 2010 7:02:23 PM - Report post

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Regarding the Mega Trainer, Super Health, Super Squad Health, E....

the original ME1 trainer had a super accuracy cheat and i'd just like to toss out the request because it was an awesome feature and would love to have it in ME2
 
tigerx87  posted on Jan 26, 2010 7:45:46 PM - Report post

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yeah that and infinite run. i hate walking slowly
 
neok182  posted on Jan 27, 2010 7:48:11 PM - Report post

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quote:
originally posted by tigerx87

yeah that and infinite run. i hate walking slowly

i have to agree with this too, though with how the game handles sprinting not sure if it's possible.

But yeah super accuracy and infinite run would make this trainer perfect.

 
DABhand  posted on Jan 27, 2010 8:03:30 PM - Report post

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You can actually find the weapon stats in coalesced.ini file, where you can change the recoil and accuracy of weapons. But bear in mind that may change the accuracy and recoil of the NPC weapons also if they use the specific type you changed.

Example of a weapon

[SFXGameContent_Inventory.SFXWeapon_HeavyShotgun]
bUpgradesBasicWeapon=true
Damage=(X=20.34,Y=20.34)
DamageAI=0.85f
DamageHench=0.575
RateOfFire=(X=100,Y=100)
MagSize=(X=8,Y=8)
LowAmmoSoundThreshold=2
bIsAutomatic=false
bInfiniteAmmo=false
InitialMagazines=2
MaxSpareAmmo=(X=16,Y=16)
BurstRefireTime=0.8f
MinAimError=(X=0,Y=0)
MaxAimError=(X=0,Y=0)
AccFirePenalty=3.15f
AccFireInterpSpeed=8.0f
CrosshairRange=(X=60,Y=60)
bZoomSnapEnabled=True
MinZoomSnapDistance=250
MaxZoomSnapDistance=1000
ZoomSnapDuration=0.1
ZoomSnapList=( AimNode=AimNode_Cover, OuterSnapAngle=5, InnerSnapAngle=0.5, SnapOffsetMag=20 )
ZoomSnapList=( AimNode=AimNode_Chest, OuterSnapAngle=20, InnerSnapAngle=10, SnapOffsetMag=10 )
ZoomSnapList=( AimNode=AimNode_Head, OuterSnapAngle=0, InnerSnapAngle=0.0, SnapOffsetMag=0 )
bFrictionEnabled=true
MagneticCorrectionThresholdAngle=0
MaxMagneticCorrectionAngle=0
MinZoomAimError=(X=0,Y=0)
MaxZoomAimError=(X=3f,Y=3f)
ZoomAccFirePenalty=2.5f
ZoomAccFireInterpSpeed=12.0f
ZoomCrosshairRange=(X=60,Y=60)
Recoil=(X=5,Y=5)
ZoomRecoil=(X=2.5,Y=2.5)
RecoilInterpSpeed=30.f
RecoilFadeSpeed=3.5f
RecoilZoomFadeSpeed=5.0f
RecoilYawScale=0.5f
RecoilYawBias=0.8f
PrettyName=209735
IconRef=13
GeneralDescription=338220
ShortDescription=339316
GUIImage=GUI_Codex_Images.HeavyShotgun_512
NoAmmoFireSoundDelay=0.9
AI_BurstFireCount=(X=1,Y=2)
AI_BurstFireDelay=(X=0.65f,Y=2.3)
AI_BurstFireMovingDelay=(X=0.65f,Y=1.7f)
AI_AimDelay=(X=0.4,Y=0.4)

[Edited by DABhand, 1/27/2010 8:07:21 PM]

 
DABhand  posted on Jan 27, 2010 8:12:26 PM - Report post

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The FirePenalty is the amount of accuracy lost per shot.

So if AccFirePenalty=2.5f setting to 0.0f means deadly accurate.

And if you see the top of the weapon stats you can change the damage done, and change the damage done by the AI (NPC's) setting to 0.01f makes them weak. You can also increase the hench setting for your teammates.

Along with how much ammo you carry per weapon, above shows 16 ammo for the shotgun, change both 16's to 999 for to carry more. And MagSize is your current rounds in the weapon, which you can change to 999 again.

You can also change the Rate of Fire, higher to 1000 = minigun speed of ratatatatatatatatatata with a shotgun.

Of course if you are really a dirty cheat, you can enable infinite ammo for the weapon :P

[Edited by DABhand, 1/27/2010 8:13:12 PM]

 
DABhand  posted on Jan 27, 2010 8:21:39 PM - Report post

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And if your even more clever you can change the experience gain per kill.

PointsFor_DamageDealt=1.5
PointsFor_DamageReceived=1.3
PointsFor_HeadShot=0
PointsFor_Kill_Minion=40
PointsFor_Kill_Elite=40
PointsFor_Kill_SubBoss=40
PointsFor_Kill_Boss=40
PointsFor_FlamethrowerTankKill=40;

And your level cap

MaxPlayerLevel=30
MaxPlayerExperience=29000

There is

bUseConsoleControls=false

Which im not totally sure will fully enable the console in game, as I think its technically been removed from the games main coding.

Here you can set your health amount for easiest level

[SFXGame.SFXDifficulty_Level1]
MinScore=1
MaxScore=1000
PlayerShieldRechargeModifier=1.0
MaxAttackTickets=2
MaxAttackTicketsHench=3
MaxTargetTickets=2
MaxTargetTicketsHench=4
EnemyHealthMultiplierLow=(X=0.6, Y=0.71)
EnemyHealthMultiplierHigh=(X=0.71, Y=0.82)
PlayerHealthMultiplierLow=(X=1.575, Y=1.332)
PlayerHealthMultiplierHigh=(X=1.332, Y=1.125)
HenchHealthMultiplierLow=(X=1.8, Y=1.5)
HenchHealthMultiplierHigh=(X=1.5, Y=1.2)
FriendlyHealthMultiplierLow=(X=2.0, Y=1.6)
FriendlyHealthMultiplierHigh=(X=1.6, Y=1.2)
EnemyPowerCooldownMultiplier=1.5
SquadPowerDurationMultiplier=1.1
SquadPowerCooldownMultiplier=0.9
DifficultyLevel=0
AmmoDecayMultiplier=2.0f
EnemyAimMultiplier=1.0f
BleedOutInterval=1.0f
BreachDuration=2.0f


Plus other goodies, and the old MAKO cant get out on flat surface setting is in the ini file, totally useless but there :P

 
d0m  posted on Jan 28, 2010 8:03:42 AM - Report post

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quote:
originally posted by tigerx87

yeah that and infinite run. i hate walking slowly

*push*
i would like to have that feature, too! :-)

 
tigerx87  posted on Jan 28, 2010 11:58:33 AM - Report post

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i actually already figured out how to do it by editing the coelescent.ini(sp?) file. look on gamefaqs for the cheat topics.
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