Left 4 Dead 2 Discussion
Same here, I bought L4D2 without playing L4D1, and I gotta say I'm satisfied with it.
I got mine for $34 from a 4pack that some guys in my CSS clan shared expenses for which made it worth it.
Yes, if each aspect we've mentioned was its own addon, there would be no problem with it. But putting everything together is a lot different. The game was redesigned from the ground up. The way the level works, the increased re-playability due to the director changing maps around, etc.
Lets look at the bigger picture here. Valve tend to focus more on episodic gaming, but they seem to miss the point. The three tenets of this are shorter games, for lower prices, released more frequently. With the Half-Life series, they struggled with releasing games more frequently. With L4D, they've kept the price too high. $50 IS a bit pricey for something like this, but it certainly isn't DLC.
Take it from a different standpoint. What I've been hearing from everyone is that L4D2 is the same as L4D with the story, characters, plot, and setting changed, with the feel kept the same. Now, lets go back to the Oblivion vs. Fallout argument. Take Oblivion. Change the story to one about survival, change the characters to people trying to survive from day to day, lets change the plot to a post-apocalyptic nightmare, and the setting to future DC. Now we have Fallout.
Lets do the same thing with L4D. Let's change the story from creepy survival horror to one of escaping the infection, lets change and add characters to those with new backstories in the deep south, the plot from escapism to humanity on the brink of extinction, and the setting to the Deep South. Now we have L4D2.
You said that quite a few games offer the ability to add campaigns, etc. Do you have any idea how many add-on campaigns there are for L4D? A ****load. Not many of them are good.
As for the Fallout DLC, yes, two of them were not in the DC area. One was onboard Mothership Zeta, and the other was in Anchorage, Alaska. However, these still retained the idea of your current playthrough. It was still your character, and still your karma. It continued the adventure. L4D2 did NOT continue the story of the four survivors. It introduced all new characters, and therefore, an all new story. For the L4D DLC to follow the path of the FO3 DLC, you need:
1.) The same characters
2.) Following said characters on a story different from what they have already done.
3.) New game elements (weapons, items, innovations, etc.)
They did this. It was called Crash Course.
I'll agree that it was overpriced though. Left 4 Dead in general lacks a unifying story to keep it all together. And that's one of the most important things in a game.
And the game costs only 15 bucks here (Original)...So yeah its worth it.
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