Dragon Age: Origins Discussion
P.S. is there a Save game editor.? I tried messing with the toolset but i can't get it to work.
It requires that you have the Dragon Age Toolset in order to edit your saved game. Make sure you have the latest version (1.01 at this time).
Saved games are kept in your "My Documents\BioWare\Dragon Age\Characters\YOUR CHARACTER'S NAME\Saves\"
BACKUP YOUR SAVED GAMES NOW!
Open the Toolset and click "File" > "Open File".
Open the saved game you wish to edit (they end with ".das" ).
Navigate to the following...
There you will find many numeric sub branches. Each for a specific effect that may or may not be in effect on your character.
Spotting the offending effect requires knowing why this issue is occurring. Each effect is supposed to have a duration "type" defined for it, valid values are from 1-4. (1 = Temporary, 2 = Permanent, 3 = Instant, 4 = Equipped).
The duration type for the effect that wont end will have an invalid value, such as "0" and a duration value of say "20000" that would represent 20 seconds.
Look through each numeric entry at the SAVEGAME_EFFECT_DURATION_TYPE and if it does not have a value of "1" check to see if it has a SAVEGAME_EFFECT_DURATION value greater than 0. If it does, then you have likely found your culprit. Change the duration type to 1, save and play the saved game to see if the issue is resolved.
You can make spotting the effect much easier by removing ALL equipment from your character and then re-saving. This may even cut the number of branches you have to check to just the one with the negative effect
For those who saved after using the trainer option to try and remove the effect, you may have a problem spotting the offending effect now because the trainer changed the effect's duration to 0
If the effect you are bothered by is "War Cry" you can try looking for a numeric entry with a SAVEGAME_EFFECT_TYPE of 1058.
I have been unable to find a list of corresponding ID's/Types to Effect Name, so if you manage to resolve your problem using the above method, please post back with the name of the effect you fixed and it's Type number so others can benefit.
Also, after removing the effect/s, check your characters stat's after the effects are gone and before you re-equip your gear and weapons. Check to make sure that your resistances, attack, defence and armour values look normal. If any of them are negative or unusually high, you may have some left over issues that need fixing. To sort this you can create a new game and character using the same race and background as the character you're trying to repair, then using the trainer add experience points and level the new character to match. Fill-out the skill and talent trees the same and insure attributes are likewise. Once all that's done (don't forget to account for stat bonuses from class specialisations) note down the new characters stats and compare them, make a note of which ones need fixing and then go take a look at this page:
That should have all the info you need to correct your character.
If you want to remove an effect or stat issue from a party member there are a few ways, the easiest is to let them get knocked unconscious or have them leave the party and come back. Otherwise you can apply the above method, but you need to look here:
You will see some numeric sub branches, each represents a companion character, open each and look at the topmost value called TEMPLATERESREF and you will see the character's name in the string value. One you have located the correct character, open the SAVEGAME_EFFECT_LIST branch and follow the same steps above.
Hope you find this useful.
Thank you for your help any way i do appreciate it.
Also, I didn't properly read your first post, so I'll make a proper suggestion this time. Enabling the developer console (see: Cheat Codes & Hints) and using the command runscript pc_immortal will give you an effect like Budda mode in Half-Life 2 where your health can go down but it wont reach zero, so you're effectively immortal.
I don't know if the effect is persistent, or if you need to enter it each time you run the game.
[Edited by paulnz, 12/21/2009 7:23:36 AM]
Disk space isn't a problem i have 4 hard drives now 2 are 1TB the game and tool set are on my TB drive so space isn't an issue. The immortal mode i turned it off cause any effects spells and such inflicted by an enemy/ies stayed on for not minutes but hours if it went away at all. I do not use any god mode now what so ever but war cry was the last effect that hit me before i stopped using god mode so there fore it is still plaguing me and my players head is like going around in circles and making a chocking noise cause of it it does stop but the colorful effect stays though but every time i start the game up i can expect to be annoyed by it for the first 40 to 50 minutes every time i load up, no other effects giving me any problems. Any how i read the instructions for the tool set and nothing worked i folled it too the letter.
So i guess i have to live with it, till someone makes a save editor with remove flags feature on or something like that..
Also, did you pick-up that War Cry effect when fighting an Orlesian Spy called Marjolaine in Denerim? Just curious because that's where the game really bugged-out for me, She was stuck just standing in the middle of the room endlessly screaming (she was stuck like that and wouldn't even stop when attacked) and any character that got too close became stunned by War Cry. After having to re-play the encounter twice, her getting stuck and my entire party stuck stunned standing around her in a never ending stalemate where no one could move, I re-loaded again and threw a few party members at her, where she started her screaming again and picked her off with bows from a little distance very slowly. That's where I got my permanent negative effect from, that bugged-out encounter.
OK checking pm now....
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