Dragon Age: Origins
I started a new game with an elven rogue, and now whenever I get a status (fire, cursed, knocked down, etc) the effect timer won't run down and it never goes away. If I use the trainer's Remove Spell option the timer goes to 0 but the effect remains (annoying always, but a game ender if I get knocked down!). Is this happening to anyone else? Is it a game bug or a trainer bug?
Theres been a thread already started about this. Link
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