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  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to PratzStrike
    ELITE
    PratzStrike posted on Nov 21, 2009 9:50:32 AM - Report post
     
    Has anyone come up with the command to add codex entries? I missed #237 when it came up, and I'd like to be able to get it without having to go through the whole game or the rigamarole of resummoning Arl Foreshadow just to pickpocket him.
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to XxDrunkSniperxX
    ELITE
    XxDrunkSniperxX posted on Nov 21, 2009 10:38:26 AM - Report post
     
    quote:
    originally posted by Aluminum

    While playing around with the "runscript appearance #" command:

    I noticed 75 is the witherfang female model (i.e. not wolf) and it appears to run out of models at 90.

    Some models will not move, others move slower or faster.

    Its all rather fun, and sometimes quite amusing to start dialogs.

    I imagine some forms could glitch badly in certain scenes though, maybe enough to crash.

    Getting your original appearance back with hair doesn't seem possible without restoring via save file etc, keep that in mind.

    it is possible but you might have to create a new face.

    so if your original pc was a human male, you would set it to 15 and then you would have to create a new morph and save it to the packages/core/override. and then in your save under savegame_appearance_morph_name type the name of your morph in the value box. it must include a prefix, hm, hf, em etc..

  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
    Send a message to aerion0p
    ELITE
    aerion0p posted on Nov 21, 2009 1:06:50 PM - Report post
     
    Wrong.

    Just change the model back to your original race (2 elf 3 dwarf 15 human) and unequip/re-equip an item (say a helm). That forces a model refresh and the face will be normal.
  • Send a message to Ashton187
    INACTIVE
    Ashton187 posted on Nov 23, 2009 1:16:01 PM - Report post
     
    Any news on commands for adding items to your inventory?

    Would love to start the game with a full set of drakeskin leather armour.
     
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to cain19822004
    ELITE
    cain19822004 posted on Nov 23, 2009 8:13:42 PM - Report post
     
    Has anyone figured out command codes to add specific skills yet?

    I've tried "runscript zz_add_skills3" but it doesn't do anything, I've also tried many variations of it in case it was mistyped originally:
    add_skills3
    zz_addskills3
    addskills3
    etc...

    You get the idea, any help will be appreciated, thanks in advance guys.

    P.S. Well done to everyone who's found codes so far, the game forums I usually frequent have found sweet FA code wise.

    [Edited by cain19822004, 11/23/2009 8:17:08 PM]

    [Edited by cain19822004, 11/23/2009 8:17:37 PM]
  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
    Send a message to MJALowe
    ELITE
    MJALowe posted on Nov 23, 2009 8:47:32 PM - Report post
     
    quote:
    originally posted by cain19822004

    Has anyone figured out command codes to add specific skills yet?

    I've tried "runscript zz_add_skills3" but it doesn't do anything, I've also tried many variations of it in case it was mistyped originally:
    add_skills3
    zz_addskills3
    addskills3
    etc...

    You get the idea, any help will be appreciated, thanks in advance guys.

    P.S. Well done to everyone who's found codes so far, the game forums I usually frequent have found sweet FA code wise.

    [Edited by cain19822004, 11/23/2009 8:17:08 PM]

    [Edited by cain19822004, 11/23/2009 8:17:37 PM]

    try the info here, skills and talents use the same command

    Link

  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to cain19822004
    ELITE
    cain19822004 posted on Nov 23, 2009 9:16:10 PM - Report post
     
    quote:
    originally posted by MJALowe

    quote:
    originally posted by cain19822004

    Has anyone figured out command codes to add specific skills yet?

    I've tried "runscript zz_add_skills3" but it doesn't do anything, I've also tried many variations of it in case it was mistyped originally:
    add_skills3
    zz_addskills3
    addskills3
    etc...

    You get the idea, any help will be appreciated, thanks in advance guys.

    P.S. Well done to everyone who's found codes so far, the game forums I usually frequent have found sweet FA code wise.

    [Edited by cain19822004, 11/23/2009 8:17:08 PM]

    [Edited by cain19822004, 11/23/2009 8:17:37 PM]

    try the info here, skills and talents use the same command

    Link

    Ah! Fantastic, thanks! I was wondering when something like that was going to pop up, I remember something similar for Oblivion. Thanks again.

  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Silvermistshado
    ELITE
    Silvermistshado posted on Nov 27, 2009 6:15:49 PM - Report post
     
    Has anyone figured out how to get the zz_supercrit command to work for party members? If you use it while controlling party members, it doesn't seem to work without a 'name'. I've tried using the NPC names and the internal party numbers, but it doesn't work.
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