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ktknx  posted on Nov 09, 2009 12:17:41 PM - Report post

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what i meant to say was the dragon origin armor? the one that works in mass effect 2 and dragon age origins? its white and red i think
 
Devany  posted on Nov 09, 2009 12:33:16 PM - Report post

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quote:
originally posted by theshakejunt

runscript zz_givearmor - Adds Dragonbone Legion Armor to inventory

This one gives you the Dragon Armor.

lol I'm still waiting on the "createitem" 0r "additem" command to work. On the Bioware forums, they posted a "how to add item to your player character using the Toolset" thread and it is the most utterly confusing thing I have ever witnessed.

It's fairly straight forward, you're just creating a module that you add to your game. The module will contain the item you made, or any base item you decide if you'd rather than - as well as a script to actually add said item to your character on loading up the game. The script you pretty much just have to copy/paste and then add in the proper variable (the variable being the name of your item - in place of their example item).

Just remember to uncheck the module for further playthroughs, otherwise it'll try and add the item over and over and over again every time you load it (unless you want to add more than one, in which case load, save and reload until you're happy).

I think the re-adding the item issue is because they didn't write the script to check if it's already been added. Unchecking the module under downloadable content is more than enough to fix that though.

"what i meant to say was the dragon origin armor? the one that works in mass effect 2 and dragon age origins? its white and red i think"

No, it's the Dragon Legion armor it adds. The Blood Dragon armor is not the same.

[Edited by Devany, 11/9/2009 12:34:18 PM]

 
Bali-X  posted on Nov 09, 2009 2:27:45 PM - Report post

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quote:
originally posted by Orophin White

Does anyone know a way to enable a character to use items of a different class? Like, I want my warrior to be able to use a certain set of mage robes because they look cool, but they're set to 'mage only' and adding the mage class to the character's talents doesn't do anything.

Yeah. Could someone check it out ? It's really annoying.

 
aerion0p  posted on Nov 09, 2009 3:26:48 PM - Report post

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You can wear anything if you make the item from another one without restrictions. Just buy a simple leather armor or whatever, that doesn't have any other restriction besides the Strength required to wear it. Then save your game and edit it in the toolset, just change the item model and it's wearable.

Did that with a templar armor for my mage, because as nice as some robes look (Archon robes for example), nothing beats the armored robe of the templars in looks -except maybe Duncan's armor... but that one's not an item.

 
geos  posted on Nov 09, 2009 3:43:16 PM - Report post

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quote:
originally posted by aerion0p

You can wear anything if you make the item from another one without restrictions. Just buy a simple leather armor or whatever, that doesn't have any other restriction besides the Strength required to wear it. Then save your game and edit it in the toolset, just change the item model and it's wearable.

Did that with a templar armor for my mage, because as nice as some robes look (Archon robes for example), nothing beats the armored robe of the templars in looks -except maybe Duncan's armor... but that one's not an item.

Do you know where are the item id's located in toolset? I can see them when i open save games but can't find simple list of all items like with talents/spells.

 
ktknx  posted on Nov 09, 2009 4:34:15 PM - Report post

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quote:
originally posted by Devany

quote:
originally posted by theshakejunt

runscript zz_givearmor - Adds Dragonbone Legion Armor to inventory

This one gives you the Dragon Armor.

lol I'm still waiting on the "createitem" 0r "additem" command to work. On the Bioware forums, they posted a "how to add item to your player character using the Toolset" thread and it is the most utterly confusing thing I have ever witnessed.

It's fairly straight forward, you're just creating a module that you add to your game. The module will contain the item you made, or any base item you decide if you'd rather than - as well as a script to actually add said item to your character on loading up the game. The script you pretty much just have to copy/paste and then add in the proper variable (the variable being the name of your item - in place of their example item).

Just remember to uncheck the module for further playthroughs, otherwise it'll try and add the item over and over and over again every time you load it (unless you want to add more than one, in which case load, save and reload until you're happy).

I think the re-adding the item issue is because they didn't write the script to check if it's already been added. Unchecking the module under downloadable content is more than enough to fix that though.

"what i meant to say was the dragon origin armor? the one that works in mass effect 2 and dragon age origins? its white and red i think"

No, it's the Dragon Legion armor it adds. The Blood Dragon armor is not the same.

[Edited by Devany, 11/9/2009 12:34:18 PM]

i seem to have phrased this poorly and have gotten people confused so let me re-phrase this.

is it possible to get The Blood Dragon armor through a cheat?
the one that works in mass effect 2 and dragon age

 
Raalgra  posted on Nov 09, 2009 4:58:56 PM - Report post

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Two ways you can do that kthnx:
1) Go out and buy the game. There will be a code included with the game that unlocks it.

2) Buy the Blood-Dragon DLC from bioware. Not sure how much it costs. It came with my game when I bought it.

 
ktknx  posted on Nov 09, 2009 5:01:42 PM - Report post

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ah alright, the only reason i ask is because the game was gifted to me over steam, and i never got any codes or anything
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