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  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Konekogirl
    ELITE
    Konekogirl posted on Nov 08, 2009 8:17:40 PM - Report post
     
    Is there a way to perminatily change your attributes? instead of just the buff? or a way to give attribute points like skill points and such? Please let me know thank you!

    and is there a list of appearances? I'd like to see if I can find a look of a little girl

    [Edited by Konekogirl, 11/8/2009 8:24:16 PM]
  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
    Send a message to aerion0p
    ELITE
    aerion0p posted on Nov 08, 2009 8:47:42 PM - Report post
     
    quote:
    originally posted by Konekogirl

    Is there a way to perminatily change your attributes? instead of just the buff? or a way to give attribute points like skill points and such? Please let me know thank you!

    and is there a list of appearances? I'd like to see if I can find a look of a little girl

    [Edited by Konekogirl, 11/8/2009 8:24:16 PM]

    Actually there is the child girl model, but it won't have hair... so basically it's the kid (wielding a huge flaming sword for me) with a transparent scalp... kinda lame.

    Note, all of these models are set, meaning you won't see your gear on them (only the elf, dwarf and human, as well as some other human models); so if you're thinking of equipping a hat to hide the invisible skull, think again!
    Also note, some models have higher speed and some are barely crawling.

    1 Blank Model
    2 Elf
    3 Dwarf
    4 Dragon, Normal
    5 Golem, DEPRECATED
    6 Golem, Stone
    7 Golem, Steel
    8 Bear, Great
    9 Bear, Black
    10 Broodmother
    11 Bronto
    12 Arcane Horror
    13 Qunari
    14 Wisp
    15 Human
    16 Hurlock - Normal
    17 Hurlock - Alpha
    18 Hurlock - Emissary
    19 TEMP_Hurlock_Cutscene
    20 Nug
    21 TEMP_Hurlock_Cutscene2
    22 Werewolf A
    23 Shriek A
    24 Succubus
    25 Abomination
    26 Revenant A
    27 Rage Demon
    28 Corpse D
    29 Corpse E
    30 Corpse S
    31 Shade
    32 Ash Wraith
    33 Deepstalker
    34 Dog, Mabari
    35 Dog, Party Member
    36 Squirel
    37 Rat, Large
    38 Human, Boy
    39 Human Servant Ambient
    40 Human Library Ambient
    41 Rat, Small
    42 Human Guard Ambient
    43 Human Noble Ambient
    44 Human Male, Fat
    45 Human Female, Fat
    46 NPC: Duncan
    47 Ogre A
    48 CUT (was baked armor)
    49 Wolf
    50 Genlock - Normal
    51 Genlock - Alpha
    52 Genlock - Emissary
    53 Witherfang
    54 Ambient, Goat
    55 Ambient, Mutt
    56 CUT
    57 Spider, Corrupted
    58 Spider, Giant
    59 Spider, Poisonous
    60 Human Dying Ambient
    61 Human, Prelude Wizard
    62 CUT (was torch guy)
    63 Cat
    64 Dragonling
    65 Wild Sylvan
    66 Dragon, High
    67 Human, Girl
    68 Bear, Beareskan
    69 Skeleton A
    70 Skeleton F
    71 Skeleton S
    72 Pride Demon
    73 Broodmother Tentacle
    74 Wolf, Blight
    75 Lady of the Forest
    76 Pig
    77 Deer
    78 Ox
    79 Ram
    80 Dragon, Drake
    81 Spirit Apparatus Head
    82 Archdemon (Wounded)
    83 Mr. Teapot
    84 Raven
    85 Halla
    86 Chicken
    87 Owl
    88 Grand Oak
    89 Archdemon

  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Konekogirl
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    Konekogirl posted on Nov 08, 2009 9:16:06 PM - Report post
     
    Thanks, Ya I got the same thing with the scalp sucks... but ohh well I'll deal with the dryad and the succubus for now

    also anyone know of a way to change your attributes and stuff?
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to geos
    ELITE
    geos posted on Nov 08, 2009 9:22:45 PM - Report post
     
    Spell id's to use with

    runscript addtalent X
    and
    runscript removetalent X

    some of the spell names are messed up, so far found only three:
    SPELL SHARED FATE = 11101; is in fact "curse of mortality"
    SPELL FROSTWALL = 11007; is in fact "frost weapons"
    SPELL REANIMATE = 10500; is in fact "death syphon"


    SPELL ABOMINATION FLAME = 10004;
    SPELL ANIMATE DEAD = 10508;
    SPELL ANTIMAGIC BURST = 11003;
    SPELL ANTIMAGIC WARD = 10900;
    SPELL ARCANE BOLT = 200254;
    SPELL ARCANE HORROR ATTACK = 14005;
    SPELL ARCANE MIGHT = 10208;
    SPELL ARCANE SHIELD = 200255;
    SPELL AURA OF MIGHT = 17020;
    SPELL BEAR = 17010;
    SPELL BLIZZARD = 13000;
    SPELL BLOOD CONTROL = 10703;
    SPELL BLOOD MAGIC = 10700;
    SPELL BLOOD SACRIFICE = 10701;
    SPELL BLOOD WOUND = 10702;
    SPELL CHAOS DRAKE BREATH = 14003;
    SPELL CHAOS MAGIC = 17028;
    SPELL CLEANSING AURA = 10507;
    SPELL COMBAT MAGIC = 17023;
    SPELL CONE OF COLD = 13002;
    SPELL CRUSHING PRISON = 11123;
    SPELL CURE = 10200;
    SPELL DAZE = 11115;
    SPELL DEAD MAN WALKING = 12005;
    SPELL DEATH CLOUD = 15003;
    SPELL DEATH MAGIC = 17002;
    SPELL DEMON AURA = 90053;
    SPELL DEMON LIFT = 90054;
    SPELL DEMON SCATTER = 90052;
    SPELL DIVINE RESTORATION = 10201;
    SPELL DRAGON BREATH EVIL = 15000;
    SPELL DRAGON BREATH FIRE = 10005;
    SPELL DRAIN LIFE = 15002;
    SPELL EARTHQUAKE = 11116;
    SPELL EARTHRAGE = 12000;
    SPELL EARTHRAGE II = 12001;
    SPELL EARTHRAGE III = 12002;
    SPELL EARTHRAGE IV = 12003;
    SPELL ELEMENTAL AURA = 10601;
    SPELL ELEMENTAL CONDUIT = 17000;
    SPELL FADE SHROUD = 17021;
    SPELL FIRE ELEMENTAL LASH = 10006;
    SPELL FIREBALL = 10003;
    SPELL FIREFIELD = 10007;
    SPELL FLAME BLAST = 10001;
    SPELL FLAMING WEAPONS = 10204;
    SPELL FLYING SWARM = 17007;
    SPELL FROSTWALL = 11007; frost weapons
    SPELL GAS EXPLOSION = 10008;
    SPELL GLYPH OF NEUTRALIZATION = 17028;
    SPELL GLYPH OF PARALYSIS = 11001;
    SPELL GLYPH OF REPULSION = 17000;
    SPELL GLYPH OF WARDING = 10601;
    SPELL GOLEM HURL = 90060;
    SPELL GREASE = 11113;
    SPELL GUARDIAN GLYPH = 11001;
    SPELL HEAL = 10104;
    SPELL HEROIC DEFENSE = 10203;
    SPELL HEROIC OFFENSE = 10206;
    SPELL HEROS ARMOR = 10202;
    SPELL HIDDEN ARCANE WARRIOR = 4012;
    SPELL HIDDEN BARD = 4015;
    SPELL HIDDEN BLOODMAGE = 4017;
    SPELL HIDDEN SHAPESHIFTER = 4018;
    SPELL HIDDEN SPIRIT HEALER = 4025;
    SPELL HIDDEN WIZARD = 4023;
    SPELL HORROR = 11108;
    SPELL IMMOBILIZE = 11100;
    SPELL INFERNO = 10002;
    SPELL INVALID SPELL = 10000;
    SPELL LIFEWARD = 10506;
    SPELL LIGHTNING = 14001;
    SPELL LIGHTNING WEAPONS = 10205;
    SPELL MAGE BASE ATTACK = 11130;
    SPELL MANA CLASH = 11000;
    SPELL MANA CLEANSE = 11004;
    SPELL MASS CORPSE DETONATION = 12011;
    SPELL MASS PARALYSIS = 11110;
    SPELL MASS SLOW = 11112;
    SPELL MIND BLAST = 12006;
    SPELL MIND FOCUS = 10209;
    SPELL MIND ROT = 11109;
    SPELL MONSTER OGRE HURL = 90061;
    SPELL NIGHTMARE = 11125;
    SPELL PARALYSIS EXPLOSION = 90173;
    SPELL PARALYZE = 11107;
    SPELL PETRIFY = 11124;
    SPELL PURIFY = 10207;
    SPELL REANIMATE = 10500; death syphon
    SPELL REGENERATION = 10210;
    SPELL REVIVAL = 10504;
    SPELL ROOT = 11114;
    SPELL SHAPESHIFTER = 17009;
    SPELL SHARED FATE = 11101; curse of mortality
    SPELL SHIELD PARTY = 10401;
    SPELL SHIMMERING SHIELD = 17022;
    SPELL SHOCK = 14000;
    SPELL SLEEP = 11121;
    SPELL SLOW = 11111;
    SPELL SPELL BOOST = 17015;
    SPELL SPELL BOOST II = 17016;
    SPELL SPELL BOOST III = 17017;
    SPELL SPELL BOOST IV = 17018;
    SPELL SPELL MIGHT = 17001;
    SPELL SPELL SHIELD = 10400;
    SPELL SPELL WISP = 11006;
    SPELL SPELLBLOOM = 11005;
    SPELL SPIDER SHAPE = 17008;
    SPELL STEAM CLOUD = 10009;
    SPELL STINGING SWARM = 12008;
    SPELL STONEFIST = 12004;
    SPELL STORM OF THE CENTURY = 14004;
    SPELL SUPPORT THE WEAK = 10509;
    SPELL TEMPEST = 14002;
    SPELL TREMOR = 11117;
    SPELL TREMOR II = 11118;
    SPELL TREMOR III = 11119;
    SPELL TREMOR IV = 11120;
    SPELL WALKING BOMB = 12005;
    SPELL WALL OF FORCE = 17019;
    SPELL WALL OF STONE = 11002;
    SPELL WEAKNESS = 11106;
    SPELL WINTERS GRASP = 13001;

    [Edited by geos, 11/8/2009 9:31:29 PM]
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to dhsmilky
    ELITE
    dhsmilky posted on Nov 08, 2009 10:11:12 PM - Report post
     
    how do you get the console to work with the steam version?
  • Current rank: 3.5 Stars. Next Rank at 8000 Posts.
    Send a message to DABhand
    PHAT CAT
    DABhand posted on Nov 08, 2009 10:15:53 PM - Report post
     
    IIRC.. Right click it on your steam list and there is an option to run with parameters add the required switch (in 1st post) with the - in front and it should run with the console enabled.
    Oh and Don't forget some tuts on ASM and defeating DMA

    Clicky Here for them
  • Send a message to Ariakas1
    INACTIVE
    Ariakas1 posted on Nov 08, 2009 10:34:08 PM - Report post
     
    quote:
    originally posted by Breedon

    Any way to Give more strength to Alistair.. Tried the trainer but it only works for ur main...

    You can easily add to your players attributes

    1) Back up the save you are going to edit.
    2) Open the save game folder you want to edit in the toolset (I have vista and my save is in this folder: C:\Users\Ariakas\Documents\BioWare\Dragon Age\Characters\Damian\Saves\Slot_3) and open the file with the .das extension.
    3) To add to your attributes click on SAVEGAME_PLAYERCHAR then SAVEGAME_CREATURE_STATS then SAVEGAME_STATLIST. Inside of here the first 5 entries with the ATTR value are your current attributes, O is strength. The entry named SAVEGAME_STATPROPERTY_BASE is the value you want to change.

    To add to attributes of party members
    click on SAVEGAME_PARTYLIST then SAVEGAME_PARTYPOOLMEMBERS then you see a few numbered rows, these are your current party members. O is gen00fl_alistair then click on SAVEGAME_CREATURE_STATS, then SAVEGAME_STATLIST. Inside of here the first 5 entries with the ATTR value are your current attributes, O is strength. The entry named SAVEGAME_STATPROPERTY_BASE is the value you want to change.

    4) To add more of a item to your character click op SAVEGAME_PARTYLIST, then SAVEGAME_BACKPACK. The fields below this are the items in your inventory. Open a field, the line TEMPLATERESREF shows you the name of the item for example if you have a Grandmasters Flame Rune it will have the name of (gen_im_upg_cry_gdm_flm), look at the line called ITEM_STACKSIZE, this is where you change the number of these you have in your inventory.
    (NOTE) Keep in mind that you have a maximum number of items you have in your inventory. You start the game with 70, so don't over load your self.
    I have tested all of this in the game and it works in my game with no problems.
    Ariakas

     
  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
    Send a message to dynastyhan
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    dynastyhan posted on Nov 09, 2009 1:28:50 AM - Report post
     
    Is there a command to reset/change "romance/emotion" with any companion? I know the approval ones but not every character would go toward romance.
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