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 MESSAGE BOARDS >> TITLE SPECIFIC BOARDS > DRAGON AGE: ORIGINS
 Console commands  
 
 
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Posted: Nov 02, 2009 6:55:54 PM - Report post       Post Reply  post reply  

Yep, also DebugMode=1, and so on... however, I've been trying to get the console work in other ways, editing data files... no success so far, I'm going to get some sleep, see you tomorrow! Good Luck!
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Posted: Nov 02, 2009 8:13:23 PM - Report post       Post Reply  post reply  

wered you find these
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Posted: Nov 02, 2009 9:38:00 PM - Report post       Post Reply  post reply  

Any luck yet activating the console ?
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Posted: Nov 03, 2009 11:08:28 AM - Report post       Post Reply  post reply  

none yet, i've tried just about everything in the DragonAge.ini file i could think of. there's gotta be a way...
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Posted: Nov 03, 2009 11:18:57 AM - Report post       Post Reply  post reply  

Doesn't making a "command.ini" file inside the "bin_ship" folder and adding the line "enabledeveloperconsole=1" inside it work for you?

It appears to activate the console for me but I have no codes to feed it...

Also, the console won't show up, but it works as you can't move with the keys when it's open.

Another strange thing, when pressing R with the console open alot of letters and numbers appear on the top of the screen.. strange.

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Posted: Nov 03, 2009 12:24:03 PM - Report post       Post Reply  post reply  

that doesn't work for me :/
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Posted: Nov 03, 2009 12:36:46 PM - Report post       Post Reply  post reply  

Well I have some good news and bad news about the console for DAO. Taken from the official toolset wiki:

"The in-game console is normally not accessible. To enable it run the game with a command line parameter "enabledeveloperconsole". Then, when the game is running, press the tilde key (~) to bring up the console. This is a prompt in the upper left corner of the screen. The console was used extensively in development for debugging and testing purposes, but in the finished version of the game there's only one console command available; "runscript". "

SO unless someone writes a script to add XP or add some item or whatnot, it's not going to be terribly useful.

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Posted: Nov 03, 2009 12:41:24 PM - Report post       Post Reply  post reply  

and that runscript command is for running scripts is it not ?
so it's like: runscript addxp 2000

by the way... console doesn't work for me

adding money: zz_money 1000000 (this adds 100 gold coins)

[Edited by DReCHo, 11/3/2009 12:47:13 PM]

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