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Cheats and How to do them
 
nihil  posted on May 29, 2011 5:41:06 PM - Report post

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Greetings. Does anyone know which file and which line inside it is responsible for the reputation? And moreover how should i edit it to get a good reputation for example with the England of France?
Thanks beforehand
 
colemine  posted on Jun 19, 2011 10:46:57 AM - Report post

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i have tried all the steps but when i press f11 the game does not show any thing however i activated developer mode but still nothing any help? and be quick on reply please i am using aop coas reloaded v 1.3.0

[Edited by colemine, 6/19/2011 11:09:45 AM]

 
lmjai  posted on Aug 23, 2011 6:13:45 AM - Report post

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quote:
originally posted by FastPhoenix

ALL MAPS Cheat (made by me) replacing button F25:

string descF25 = "Reload location - for CALLS";
void CalculateInfoDataF25()
{
totalInfo = descF25;
ref ch=getmaincharacter();
// -->
GiveItem2Character(ch,"map_LSC";
GiveItem2Character(ch,"map_bad";
GiveItem2Character(ch,"map_normal";
GiveItem2Character(ch,"map_bermudas";
GiveItem2Character(ch,"map_jam";
GiveItem2Character(ch,"map_cayman";
GiveItem2Character(ch,"map_barbados";
GiveItem2Character(ch,"map_TORTUGA";
GiveItem2Character(ch,"map_Curacao";
GiveItem2Character(ch,"map_martiniqua";
GiveItem2Character(ch,"map_dominica";
GiveItem2Character(ch,"map_trinidad";
GiveItem2Character(ch,"map_puerto";
GiveItem2Character(ch,"map_cuba";
GiveItem2Character(ch,"map_Pearl";
GiveItem2Character(ch,"map_hisp";
GiveItem2Character(ch,"map_nevis";
GiveItem2Character(ch,"map_guad";
GiveItem2Character(ch,"map_santa";
GiveItem2Character(ch,"map_antigua";
GiveItem2Character(ch,"map_terks";
GiveItem2Character(ch,"map_maine_1";
GiveItem2Character(ch,"map_maine_2";
GiveItem2Character(ch,"map_panama";
GiveItem2Character(ch,"map_cumana";
GiveItem2Character(ch,"map_full";
GiveItem2Character(ch,"map_part1";
GiveItem2Character(ch,"map_part2";

// <--
totalInfo = totalInfo + LanguageConvertString(idLngFile,"new_string" +

LanguageConvertString(idLngFile,"new_string" +
"...Skills added successfully!";
LanguageCloseFile(idLngFile);
SetFormatedText("INFO_TEXT",totalInfo);
}


ALSO BEST WEAPONS / ITEMS CHEAT replaces F27 button

string descF27 = "Best weapons";
void CalculateInfoDataF27()
{
totalInfo = descF27;
ref ch = GetMainCharacter();
// -->
GiveItem2Character(ch,"toporAZ";
GiveItem2Character(ch,"pistol7";
GiveItem2Character(ch,"cirass5";
GiveItem2Character(ch,"spyglass5";
aref arItm;
Items_FindItem("pistol7",&arItm);
arItm.chargespeed = 3;
arItm.dmg_min = 3250.0;
arItm.dmg_max = 6500.

// <--
totalInfo = totalInfo + LanguageConvertString(idLngFile,"new_string" +

LanguageConvertString(idLngFile,"new_string" +
"Best weapons added!";
LanguageCloseFile(idLngFile);
SetFormatedText("INFO_TEXT",totalInfo);
}


ALSO KINGS SHIP replaces F28 button

string descF28 = "Get the kings ship";
void CalculateInfoDataF28()
{
totalInfo = descF28;
ref mc = GetMainCharacter();
// -->
mc.Ship.Type = GenerateShip(SHIP_SOLEYRU, true);
SetBaseShipData(mc);
mc.Ship.Cannons.Type = CANNON_TYPE_CANNON_LBS42;
SetCrewQuantityFull(mc);

// <--
totalInfo = totalInfo + LanguageConvertString(idLngFile,"new_string" +

LanguageConvertString(idLngFile,"new_string" +
"King's ship created!";
LanguageCloseFile(idLngFile);
SetFormatedText("INFO_TEXT",totalInfo);
}


ALSO MAX CREW & SOME GOODS replaces F30 button
string descF30 = "Max Crew & Goods";
void CalculateInfoDataF30()
{
totalInfo = descF30;
ref mc = getmaincharacter();
// -->
SetCrewQuantityFull(mc);
SetCharacterGoods(mc,GOOD_FOOD,2000);
SetCharacterGoods(mc,GOOD_BALLS,2000);
SetCharacterGoods(mc,GOOD_GRAPES,300);
SetCharacterGoods(mc,GOOD_KNIPPELS,400);
SetCharacterGoods(mc,GOOD_BOMBS,2000);;
SetCharacterGoods(mc,GOOD_POWDER,2000);
SetCharacterGoods(mc,GOOD_PLANKS,400);
SetCharacterGoods(mc,GOOD_RUM,100);
SetCharacterGoods(mc,GOOD_WEAPON,2000);
// <--
totalInfo = totalInfo + LanguageConvertString(idLngFile,"new_string" +

LanguageConvertString(idLngFile,"new_string" +
"Command executed successfully!";
LanguageCloseFile(idLngFile);
SetFormatedText("INFO_TEXT",totalInfo);
}

ALL TOTEMS CHEAT replaces F6 button

string descF6 = "Give all totems";

void CalculateInfoDataF6()
{
idLngFile = LanguageOpenFile("ItemsDescribe.txt";
// -->
totalInfo = descF6;
ref mc = GetMainCharacter();
GiveItem2Character(mc,"totem_1";
GiveItem2Character(mc,"totem_2";
GiveItem2Character(mc,"totem_3";
GiveItem2Character(mc,"totem_4";
GiveItem2Character(mc,"totem_5";
GiveItem2Character(mc,"totem_6";
GiveItem2Character(mc,"totem_7";
GiveItem2Character(mc,"totem_8";
GiveItem2Character(mc,"totem_9";
GiveItem2Character(mc,"totem_10";
GiveItem2Character(mc,"totem_11";
GiveItem2Character(mc,"totem_12";
GiveItem2Character(mc,"totem_13";
GiveItem2Character(mc,"totem_14";
GiveItem2Character(mc,"totem_15";

// <
totalInfo = totalInfo + LanguageConvertString(idLngFile,"new_string" +

LanguageConvertString(idLngFile,"new_string" +
"Totems added successfully!";
LanguageCloseFile(idLngFile);
SetFormatedText("INFO_TEXT",totalInfo);
}

[Edited by FastPhoenix, 9/28/2009 2:37:18 PM]

[Edited by FastPhoenix, 9/29/2009 2:11:00 PM]

Cool, gonna try this, thnx.

 
Folioman  posted on May 14, 2014 4:27:45 PM - Report post

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Hi everyone,
if there is still life here, I have tried all the steps but when I press F11 the game doesn't show anythings
I'm using age of pirates 2 city of abandoned ships combined mod 3.2

thanks for help...

 
Folioman  posted on May 14, 2014 4:47:47 PM - Report post

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ok I'm answering my own question
wenn you make a copy/paste, watch out with the " } " if you ever forgot to erease one of them, f11 won't work...
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