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Too Short
 
detobi  posted on Sep 06, 2009 7:19:49 PM - Report post

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Is it me or was Cordes story waaaaaaaaaaaaaaaaay to short. Developers are spending waaaaaaaaaaaay to much time on the multiplayer aspect of the game that some of them just really don't try to create a story or add depth to a story. I like games like KOTOR that has levels to it some story some depth not a game to be finished in not really a weekend SUnday night I went thru Cordes Story
 
JCT0  posted on Sep 06, 2009 8:08:33 PM - Report post

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what was that 2 hours top it was not even en ending and what was with the start about memory or what ever it looks like to me like they ran out of budget and called that the end
 
thegrube  posted on Sep 06, 2009 11:04:33 PM - Report post

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quote:
originally posted by JCT0

what was that 2 hours top it was not even en ending and what was with the start about memory or what ever it looks like to me like they ran out of budget and called that the end

Major SP game disappointment.2 thumbs down!

 
JamieK  posted on Sep 07, 2009 7:53:22 AM - Report post

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In my opinion, any game that has a single player story should last a reasonable length depending on the Genre.

RPG = 60+ hours

FPS = 20+ hours

RTS = 45+ hours (15hrs per faction/race)

You pretty much get the idea.

If its as short as you claim, then the game is not worth the price tag, since most MP games of this genre is all about jumping about like rabbits and killing yourself and teammates to get the enemy and i find it lame.

If killing yourself or teammates gets you more then 3 enemy kills, then its a good tactic, but just to prevent you from being killed is pretty lame indeed.

 
agentx250  posted on Sep 08, 2009 12:41:30 AM - Report post

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idk were everyone has been but devs arent making SP games anymore they focus on MP and are losing much of there client base, further more the MP side is being flooded with 6-12 year olds who dont know what the words tactics, teamplay, co-op means. there is nothing worse than being fragged by some 10 Y.O. grenade noob
 
detobi  posted on Sep 08, 2009 6:07:52 PM - Report post

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They need to get bac to SP games and soon, most people have jobs and have little time for multiplayer, a friend I use to play with moved out to Diego I'm in MD see problem, by time she get off work I'm getting ready for bed. MP is easier to develope cause the person buying the game is providing the intelligence all the bots are just cannon fodder. Naw SP takes to much work and thinking on behalf of the developer, make it multiplayer add cool weapons slap a 39.99-49.99 price on it and ship it. And your right about those youngins I had one this past weekend frag me just so he could get the flag and we were on the same team
 
saurabhfzd  posted on Sep 09, 2009 7:02:56 AM - Report post

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quote:
originally posted by detobi

They need to get bac to SP games and soon, most people have jobs and have little time for multiplayer, a friend I use to play with moved out to Diego I'm in MD see problem, by time she get off work I'm getting ready for bed. MP is easier to develope cause the person buying the game is providing the intelligence all the bots are just cannon fodder. Naw SP takes to much work and thinking on behalf of the developer, make it multiplayer add cool weapons slap a 39.99-49.99 price on it and ship it. And your right about those youngins I had one this past weekend frag me just so he could get the flag and we were on the same team

i agree. they should take SP more seriously.

 
acustic  posted on Sep 09, 2009 12:41:52 PM - Report post

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What the hell is this.. it's like the shortest game i ever seen .. mario has more levels then this
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