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Message Board for Nintendo DS version
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Poke'mon Quiz
  • Send a message to Huntoxx
    INACTIVE
    Huntoxx posted on May 09, 2010 10:11:13 AM - Report post
     
    Then it must be Dusknoir xP
     
  • Send a message to Rami
    INACTIVE
    Rami posted on May 09, 2010 10:59:04 AM - Report post
     
    Incorrect :P

    lol jk
    Correct!
    2 points to you.

    Next question soon.
     
  • Send a message to Rami
    INACTIVE
    Rami posted on May 10, 2010 3:32:49 AM - Report post
     
    This pokemon can learn a healing move by level up.
    If this also learns toxic(TM).
    If you face this pokemon that have both of those moves consider yourself dead. X_X


    4 Points.
     
  • Send a message to Huntoxx
    INACTIVE
    Huntoxx posted on May 10, 2010 5:37:10 AM - Report post
     
    Blissey
     
  • Send a message to Rami
    INACTIVE
    Rami posted on May 10, 2010 12:00:10 PM - Report post
     
    -_-


    Correct!
    I did not expect that.

    Uhm next question:
    What abilities would suit a Gardevoir the most.
    Explain why.
    3 points max.
     
  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
    Send a message to robofingers
    ELITE
    robofingers posted on May 13, 2010 11:01:00 AM - Report post
     
    Trace is probably better than sychronise because although circumstantial, if timed correctly, you can get a free switch (any pokemon with levitate using a ground type move : eg. claydol using earth power, or from water absorb; volt absorb, flash fire, motor drive and the like); or by tracing an ability such as intimidate you can cause stat drops to your opponent upon switching in. As gardevoir is not particularly fast, paralysis does not cause it major problems and burns are negligible because gardevoir is inclined towards the special attacking route, although you wouldn't want to take a status anyway. Also, gardevoir has access to status moves for burning, paralysis and poison which are often used in it's movesets, so there is no real advantage gained by causing a status that you could have caused anyway.
    A wise man once said, 'Knowledge is to know that a tomato is a fruit, wisdom is to know not to put one in a fruit salad.'
  • Send a message to Rami
    INACTIVE
    Rami posted on May 14, 2010 12:32:49 AM - Report post
     
    You know whats funny, that I actually meant which natures suit a Gardevoir the most, and idk why it wrote abilities instead. >_>

    Anyway 3 points to you

    Next question:
    Which Natures would suit Gardevoir the most.
    Also 3 points max.
     
  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
    Send a message to robofingers
    ELITE
    robofingers posted on May 15, 2010 2:21:22 AM - Report post
     
    The most suitable nature for Gardevoir depends largely on the moveset it has.
    Common sets like the Calm Mind and Choice Specs sets benefit from the speed boost given by a Timid nature (+Spd -Atk).
    For Screen Support Gardevoirs, a decent special defence is key, so a Calm nature (+SDef -Atk).
    If you were to use a more attacking gardevoir w/o choice specs, Modest nature (+SAtk -Atk) should be considered for the extra power it gives.
    A wise man once said, 'Knowledge is to know that a tomato is a fruit, wisdom is to know not to put one in a fruit salad.'
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