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Serious side effect by Trainer for 1.7.1
 
bsaksida  posted on Aug 10, 2009 5:52:44 AM - Report post

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SAGE
I Have impulse version and trainer works. I have costumized to work with numpad keys.

However i have come with a few problem by trainer

Option 1: (Billions) No problem
Option 2: (High Population). If my fleet land on a planet controled by other (Computer) players, it will efect them also. Best to turn this option off if you don't need. If you need activade when you are sure that your fleet won't land in next turn to unknown planet. Civilian part doesn't change
Option 3: (High Resources). Simular as Option 2
Option 4: (1 Turn Infrastructure). It doesn't affect only infastructure. I have seen that it also takes effect Terraforming and research.

For research, it is easy to notice, when you start your research with 4 turns to complete, and then you end your turn and for some reason the technician imidleatly finish and most of other research are 1 or 2 turns to complete, while normaly it woud take 13 turns.

 
hatchets  posted on Feb 02, 2010 10:35:39 AM - Report post

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SAGE
quote:
originally posted by bsaksida

I Have impulse version and trainer works. I have costumized to work with numpad keys.

However i have come with a few problem by trainer

Option 1: (Billions) No problem
Option 2: (High Population). If my fleet land on a planet controled by other (Computer) players, it will efect them also. Best to turn this option off if you don't need. If you need activade when you are sure that your fleet won't land in next turn to unknown planet. Civilian part doesn't change
Option 3: (High Resources). Simular as Option 2
Option 4: (1 Turn Infrastructure). It doesn't affect only infastructure. I have seen that it also takes effect Terraforming and research.

For research, it is easy to notice, when you start your research with 4 turns to complete, and then you end your turn and for some reason the technician imidleatly finish and most of other research are 1 or 2 turns to complete, while normaly it woud take 13 turns.

i hope they fix this, id hate to have a game thats unwinable due to a slip up, anychance this can get fixed?

 
TENGILL  posted on Feb 23, 2010 8:07:01 AM - Report post

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Based on the time to OP was made and now... i dont think so
 
mmo4life  posted on Sep 24, 2010 3:42:53 PM - Report post

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ELITE
ive noticed for the trainer for 1.71 has some similar issues, actually makes for interersting combat i think though lol, i now have combat involving whole armadas of ships on both sides, makes it even funner imo.
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