Warhammer 40k: Dawn of War 2
"Valuable things" :P : But yeah, I had trouble killing enemies too, but I used terminator armor and heavy flamer, now I kill them pretty easily.
[Edited by ugurcan2451, 3/14/2010 4:07:11 PM]
Don't like it, don't buy it. That simple.
Regarding them not always hitting their targets: it happens to both sides in a fight. And it feels odd because we're used to them always hitting in such games. But you can't really claim it's wrong; it's realistic. Altho, yes, sometimes it seems a bit too much, they're almost at point blank and they're not dying, but remember, they don't die in one shot and our characters have more complex animations, they take their time aiming, shooting, then reloading and reacquiring a target.
So overall it will take more time to gun down an enemy; same in melee, just take away the reloading.
And even beyond all this, I've never had to chuck more than 2 grenades to wipe out enemy platoons, this including the tougher ones. If you use demo packs, one kills most targets. The combat is simply more complex, where you absolutely have to employ tactic constantly and it's harder at it than in an RTS (no, I don't see this game as an RTS).
So it will actually feel like battles take their good time but you see in the end of each that they all take under 20 minutes, if you're not a terrible player.
I get some difficulty when it gets dicey and it's hard to keep every squad in check in the toughest battles, particularly boss battles when sometimes you look, they're fine, you look again, a squad is down. But as they level and gear up, they become more efficient and you can tell because you will always face even the weakest units from the beginning. Again, take the animations into consideration, it's what makes Dawn of War all the better and unique.