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Warhammer 40k: Dawn of War 2

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This game sucks!
 
Unit420  posted on Sep 06, 2009 12:37:46 PM - Report post

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quote:
originally posted by evilmaster500

Not for the space marines, theres what? 100 marines to a chapter?

Thats a major battle, with a few chapters atleast, on dawn of war 2, its just the blood ravens, and you have to make do with what you've got, since the other marines are probably needed elsewhere.

So you're saying that the Orks are invading Caldaris, HOME of the Blood Ravens Chapter, they have a Strike Cruiser in orbit but the marines are needed elsewhere?

[Edited by Unit420, 9/6/2009 3:42:45 PM]

 
whiffleball  posted on Sep 07, 2009 5:47:44 AM - Report post

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I find the story line of the campaign to be tedious. I could explain it here, but then i would feel compelled to use spoiler tags, which i feel would be unnecessary. If you have played ANY rts game, then you will have figured out what should have been the underlying architecture, but is in fact the entire story, after the first few episodes.

The gameplay is horribly monotonous. The only variation you are offered is to pick which soldiers you will bring with you, and that seems to solve no real purpose as you can complete any map with any group. The leveling aspect doesn't really do anything.

My biggest bit of confusion is with the ranking system at the end of a battle. It ranks you on number of enemy killed, how many times your officers got killed, and how quickly you completed the map. The first 2 can be easily maxed out by the slow advancement of your troops from one point of cover to the next, which seems to be the bulk of the intended gameplay. The 3rd, however, seems nearly impossible to max out because the standards are too high. I am cheating like a mad man with the trainer from this site. I have all my troops and any assisting troops (which is almost never) at mega health status and every enemy i see set to min health as quickly as possible. Running through the level at a focused dash towards each objective, i still barely make max ranking sometimes, and without cheating, it would be completely impossible to do such.

The lack of building stuff in campaign mode and previously mentioned grievances makes me have to say this "The campaign mode is not a RTS game. It is a loosely troop based action game with no story. That is not what I wanted and thus I am disappointed by my purchase. Thanks for nothing."

 
evilmaster500  posted on Sep 11, 2009 1:13:40 PM - Report post

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quote:
originally posted by Unit420

quote:
originally posted by evilmaster500

Not for the space marines, theres what? 100 marines to a chapter?

Thats a major battle, with a few chapters atleast, on dawn of war 2, its just the blood ravens, and you have to make do with what you've got, since the other marines are probably needed elsewhere.

So you're saying that the Orks are invading Caldaris, HOME of the Blood Ravens Chapter, they have a Strike Cruiser in orbit but the marines are needed elsewhere?

[Edited by Unit420, 9/6/2009 3:42:45 PM]

Not really an invasion, but if they had some space marines to spare, they wouldn't send down a commander and a tactical squad would they? The "invasion" is a band of orcs present on calderis fighting 100 marines max over 3 planets.

 
Fiona45  posted on Sep 11, 2009 1:54:55 PM - Report post


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I agree. It is a very bad game.
 
westcoast13  posted on Oct 05, 2009 3:20:24 AM - Report post

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I disagre.I think the singlep player campaign is quite good and i loved every bit of it.Because i hadnt played the original game i didnt have any problem.Also Space Marine Chapters consist of 1000 men not 1000000 soldiers and where you are there is only one company the IV which apparantly is responsible for the recruits and their training.
So the tactical part of the combat is very cool.Much better than classic RTS where what you do is build a giant army and attack no tactics whatsoever.If you fail repeat.I then played Dawn of War and its expansion and thats what i did every single mission.Boring
 
Sirithkai  posted on Oct 05, 2009 3:31:39 AM - Report post

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I liked the idea and concept of the game, however the execution was poor and tedious. Just to give another example that noone else gave on this list is that it does not even help to work harder to get to a higher level. Why? Because the enemies will just autolevel with never really allowing you to get that edge that you fought hard for.
 
dalonehunter  posted on Oct 05, 2009 4:19:26 PM - Report post

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Yeah, that's the one thing that bugged me. In the beginning when I saw the leveling I was thinking "Yeah! By the end of the game I will be plowing through everyone." but instead everyone got stronger along with me. The wargear helps a lot though. And then you get better wargear as you advance so it's not like we never get stronger. Aside from that though, it was still a pretty good game.
 
blazemaster  posted on Oct 21, 2009 8:50:06 AM - Report post

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first of all it DOES NoT TAKE A MINUTE TO KILL AN ENEMY SQUAD
if it does for you you are just a noob in warfare as you dont know what cover actually does, second ur talking about chapters and stuff but most of you dont even know the history behind of the 40k series you'l see that subsector aurelia (the planets in the campaign) are not exactly like base planets but recruitment planets MEANING that the blood raven marines come from those planets but dont actually use it as an home,
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