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Worth buying?
 
Mighty_SaNNeM  posted on Jul 29, 2009 5:22:01 AM - Report post

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Is this game worth buying?
Is it hard to play(difficult controls and that kind of things)?
And if you can tell me few things about the game-is there career/adventure mode,how its look like,how many teams and that kind of stuff/
Thanks
 
pheleus  posted on Jul 30, 2009 1:39:09 AM - Report post

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IMO Great game and i never played the table top version, my buddy played teh table top and loves this game which got me into it.
 
bloodthreat  posted on Jul 31, 2009 9:11:18 AM - Report post

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this game was around on the pc a very very long time ago like almost 14 years ago lol
 
Darziel  posted on Sep 25, 2009 5:15:19 AM - Report post

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Having played the game for several days now I must confess that my initial enthusiasm for them sticking to the rules of the tabletop have diminished.

Spoiler:

I have found that the so-called true to table top is not truly random - I had to Alt-F4 out of a game due to a sudden RL problem and when I returned to the game (saved at period 3) I realised that the game was identical, all the 'dice rolls', the injuries and the deaths!!

Re-tried with differing saves of differing teams and got the same result - so ... whilst it is pretty and will appeal to those who like the TT version ... it 'cheats' worse than my last RL opponent

Basically I'd play it with the real-time Blitz mode as it is still quirky as above but infinitely more fun ... just don't expect a fair roll of the dice!

 
DarthParametric  posted on Sep 26, 2009 11:36:30 PM - Report post

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Not only does it cheat, the AI is pretty retarded as well. For example playing against a human team it repeatedly made dodges with an agility 2 ogre. Not only did it cheat to consistently make those roles, but wtf would you be dodging with an ogre in the first place? It was actually dodging the ogre away from the line of scrimmage, leaving linemen to cope with my black orcs and troll. Crazy.

Also, it seems to love to give you double skulls. On multiple occasions when having two block dice I have rolled double skulls and then used a team re-roll and rolled double skulls again. In theory rolling 4 skulls should be a 1 in 1296 chance. In one match I did it twice in the same half, and I think it was even with the same player.

 
Patthebear  posted on Oct 17, 2009 3:46:11 AM - Report post

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quote:
originally posted by DarthParametric

Not only does it cheat, the AI is pretty retarded as well. For example playing against a human team it repeatedly made dodges with an agility 2 ogre. Not only did it cheat to consistently make those roles, but wtf would you be dodging with an ogre in the first place? It was actually dodging the ogre away from the line of scrimmage, leaving linemen to cope with my black orcs and troll. Crazy.

Also, it seems to love to give you double skulls. On multiple occasions when having two block dice I have rolled double skulls and then used a team re-roll and rolled double skulls again. In theory rolling 4 skulls should be a 1 in 1296 chance. In one match I did it twice in the same half, and I think it was even with the same player.

lol i have had that but triple skulls and triple skulls again!

 
VoodooMike  posted on Dec 01, 2009 12:41:05 AM - Report post

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quote:
originally posted by Darziel

Having played the game for several days now I must confess that my initial enthusiasm for them sticking to the rules of the tabletop have diminished.

Spoiler:

I have found that the so-called true to table top is not truly random - I had to Alt-F4 out of a game due to a sudden RL problem and when I returned to the game (saved at period 3) I realised that the game was identical, all the 'dice rolls', the injuries and the deaths!!

Re-tried with differing saves of differing teams and got the same result - so ... whilst it is pretty and will appeal to those who like the TT version ... it 'cheats' worse than my last RL opponent

Basically I'd play it with the real-time Blitz mode as it is still quirky as above but infinitely more fun ... just don't expect a fair roll of the dice!

The game neither cheats, nor is there anything wrong with the randomness. What you're seeing is the method by which the game prevents cheating in multiplayer games and allows for easy reproduction of the game in replay files.

What you first have to understand is that "random" on computers is done via a complex mathematical formula applied to a number called the "seed". If you seed a random number generator with the same number twice, then ask for 6 random numbers... you'll get the SAME six random numbers in the same order. This is still random, and the distribution over time will bear out its randomness, its just how computers work.

Blood Bowl sets and stores the seed for a given game at the start of that game. In multiplayer that means that even if the other player went in with a memory editor and changed his rolls to 6, you'd know immediately because your computer can verify that 6 is not what he was meant to roll based on the shared RNG seed. Its a fairly common method to prevent cheating in P2P games requiring randomness.

Likewise, it means the game replays can reproduce the original game state without actually storing any dice rolls - it can accurately re-create those dice rolls by simply having the original seed, and knowing what actions you took during the game.

 
Gatotsu  posted on Dec 02, 2009 3:52:23 AM - Report post

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Whoosh! Over the top of my head... I will take your word for it heh.
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