But you are right, it's very early for a trainer, but Cheat Happens ALWAYS impressed me with the speed they had a trainer out
The game rely too much on "luck" and the AI seems to use the old games trick of "cheating" the results (using higher percantage) to compete with a human players....
[Edited by Shallak, 6/26/2009 12:26:37 PM]
What rules are you using? Is it turn-based or real-time?
And what difficulty is the AI on?
There's supposed to be a way to adjust AI difficulty.
Btw, in turn-based mode, the game supports hotseat play!
(You could play both teams in a game, or play against a friend on the same computer)