Sacred 2: Fallen Angel Message Board  STATUS: ACTIVE - Trainers are still being considered and updated for this title as patches are released. There is no guarantee that a trainer can be made or updated but it will be reviewed by our staff.

Our Sacred 2: Fallen Angel Trainer is now available for version 2.65.2 BUILD 1837 and supports STEAM. Our Sacred 2: Fallen Angel message board is available to provide feedback on our trainers or cheats.
Sacred 2: Fallen Angel Trainer
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How to kill the second boss?
  • Current rank: 2 Stars. Next Rank at 1000 Posts.
    Send a message to greenarrow2k6
    SAGE
    greenarrow2k6 posted on Jun 15, 2009 7:11:06 PM - Report post
     
    Even with the trainer godmode on, I still got killed by this gaint octopus thing How to kill this guy? A one-hit kill is much needed in the trainer.
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to PIB00
    ELITE
    PIB00 posted on Jul 26, 2009 10:19:56 PM - Report post
     
    Hi there!

    Hope you still need this info.

    In this game and most RPG's you need good equipement an characteristics.

    in this particular game the attack and defence characteristics are of paramount importance, the first is relevant to your chance to hit your enemy, the second is how hard it is for your enemy to hit you, so get those two as hig as possible, without going nuts and neglecting everything else, another thing that is very important but not often tought of and i also was surprized to hear that life leatching was not very usefull and it was not possible to have enough lifeleach to counter the bosses' blows, WRONG! i have a level 82 Seraphim and i am in pletinum diff and i leach my enemies enough that i only needed to use 4 or 5 healing potions mostly in the begining.

    Skills, there are many skills in this game, some are great some suck, you should have a weapon lore skill that matches your character and your style of play, if you use the Seraphim, like me you should have the "sword weapon" skill as soon as you get to level 2, while the Shadow Warrior should have the "hafted weapon" skill, and the Driad should have the "ranged weapon" skill, and they should not take another weapon skill, then "armor lore" ...

    Skills you should get as you progress:

    Dual Weilding, or shield lore, if you use 2 weapons or a shield instead, but not both skills, neither if you use 2 handed weapons.

    Speed lore, Walk & run faster, attack faster, increased attack & defence, need i say more?

    Toughness, damage reduction, and elemental resistance to all 4 damage types, helps live longer.

    Anyway read all the skill's description you may be pleasanty surprized by some but not all, and the "devine devotion" skill is supposed to unlock additionnal bonuses, well maby in the future but not yet, it does make the "divine gift" regen faster though.

    Well enough for now, Bye.

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