When you manage to get the top level in a chosen field you get a special extra, i got top level science and got some mad prof ray gun, for those who want evil career there is an abandoned warehouse on the map... go in there.. i am also still testing the game out, but once retail out on shelves on my way back from london on the 5th i will be purchasing my copy and gettin full use of my sim. btw u can export ur sim without any problems i have found this is between two different versions of sims 3.
uuu.... good thread for some of these tips : Science lvl10 - you get a gun with which you can do experiments on diferent items in the game, standing near/using them will give your sim a good/bad moodlet. Criminal->evil lvl10 - red glow that frightens ppl. Criminal->thief lvl 8 i think - sneak animation...useless Criminal - random loot Law Enforcement - police car and the ability to question ppl by which u will learn all their traits Law Enforcement->forensic analisys - u can do forensic analisys on your computer for money Law Enforcement->spy - you can raid the criminal warehouse for money Jurnalism - interview ability same as questioning Sports+Culinary+Music - you can hold autograph sessions which earn you money
.... that's all I got atm. Some I've discovered for my own, some I read on other forums ^_^ Hope it helps <3
Criminal->evil lvl10 - red glow that frightens ppl. Criminal->thief lvl 8 i think - sneak animation...useless
Well, sneaking isn't that useless.
When entering a lot at night you won't wake up inhabitants if you're sneaking.
The evil glow does indeed have different reactions based on affected sims. Easily frightened Sims will indeed run. Criminal and evil sims will cheer and get a relations buff. Good (and similar) sims will boo and get a negative relations buff.