Killing Floor Message Board  STATUS: ACTIVE - Trainers are still being considered and updated for this title as patches are released. There is no guarantee that a trainer can be made or updated but it will be reviewed by our staff.

Our Killing Floor Trainer is now available for version 03.28.2022 and supports STEAM. Our Killing Floor message board is available to provide feedback on our trainers or cheats.
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    Killing Floor Trainer
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to FleshFeast
    ELITE
    FleshFeast posted on May 16, 2009 3:03:34 AM - Report post
     
    Same problem. Trainer doesn´t work.
    Is a new gameversion available?
  • Tier 7
    Send a message to PWizard
    TIER 7
    PWizard posted on May 16, 2009 4:29:58 AM - Report post
     
    game patched already, wait for new trainer
    Chris O'Rorke (chris@cheathappens.com)
    Owner: Cheat Happens.com
    Dingo WebWorks, LLC
    One Bad-Ass MF
    ------------------
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  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to iMper1aL
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    iMper1aL posted on May 16, 2009 8:04:28 AM - Report post
     
    I have Killing Floor on Steam, but using the trainer on steam, will steam Ban you /Vac Ban? Or is it safe to use this?

    Thanks
  • Current rank: 1 Star. Next Rank at 100 Posts.
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    Alisis posted on May 16, 2009 8:14:46 AM - Report post
     
    Does anyone find that using the trainer can crash the game?

    with the latest version of the game and the trainer, playing on sole with the health and ammo cheats enabled the game will crash after killing a second zombies on the second wave for me, anyone else experiencing this?
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    Glacious posted on May 16, 2009 8:36:13 AM - Report post
     
    Hi ya

    Yea I have the same problem with the new trainer every time I play solo game crashes and i get this error:

    General protection fault!

    History: UObject::IsValid <- UObject::GetFullName <- UObjectProperty::CleanupDestroyed <- (ClassProperty Engine.Weapon.FireModeClass) <- UStruct::CleanupDestroyed <- (Class kfmod.knife) <- CleanupRefs <- ULevel::CleanupDestroyed <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- Level KF-WestLondon <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 4C576C61 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free


    Not a clue what it means but cant seem to get it to work
  • Founder
    Send a message to Caliber
    FOUNDER
    Caliber posted on May 16, 2009 10:19:30 AM - Report post
     
    i just played the first 4 waves of the first selectable mission without crashes. i even bought all the weapons.

    game HAS crashed on me in the past while i was searching for variables (without trainer even attached to game).

    if there are any crashes, it may be due to internal problems of the game, having too many weapons in your arsenal at once, etc., or some unknown reason.

    i was not able to reproduce a crash repeatedly like you describe-

    best,
    Cal
    Trainer Creator
    www.cheathappens.com
  • Current rank: 1 Star. Next Rank at 100 Posts.
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    Glacious posted on May 16, 2009 10:38:45 AM - Report post
     
    I admit it dosnt crash at the same point its rather random its crashed twice in first 2 waves and some at wave 6-7 just abit odd how it didnt crash on previous trainer, unless its a problem with the patch but then again it dosnt crash whilst playing online without trainer so i dont no
  • Tier 7
    Send a message to atomicmatt
    TIER 7
    atomicmatt posted on May 16, 2009 12:48:21 PM - Report post
     
    I get the same error.... Vista

    Build KillingFloor_Build_[2009-02-09_10.82]

    OS: Windows NT 6.0 (Build: 6001)
    CPU: GenuineIntel PentiumPro-class processor @ 2660 MHz with 2047MB RAM
    Video: ATI Radeon HD 3800 Series (630)

    General protection fault!

    History: UAudioSubsystem::Update <- UALAudioSubsystem::Update <- UGameEngine:raw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- Level KF-BioticsLab <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 4C576C61 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free



    [Edited by fleadog99, 5/16/2009 12:54:46 PM]
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