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Battlestations Pacific Trainer
 
punisher2005  posted on May 09, 2009 7:31:20 PM - Report post

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quote:
originally posted by mokwhy

are you guys puting in instent reload and we all ready have Unlimited Torpedos its more base on reload

ditto request please.

 
Beaverdog  posted on May 09, 2009 9:37:50 PM - Report post

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lightning fast, love getting my monies worth
 
Ract  posted on May 10, 2009 2:16:06 AM - Report post

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Yes instant reload for the Battle ship's main gun will be awesome!

Hope that they will add that feature on the trainer!

 
jack_deth  posted on May 10, 2009 7:36:13 AM - Report post

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The main guns aren't too bad when it comes to reload speed. Nothing like the reload time on torpedoes. Still, insta reload on both would be very very nice, unless there's no way to keep the AI from getting that same bonus.
 
Balasho  posted on May 10, 2009 9:38:27 AM - Report post

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Hej i just want a lot of CP on skirmish u can spawn a lot of air plane and ships in to the battle plz i have asked for this for a long time now i apreciate it if u guys could make it possible
 
PeTTs0n  posted on May 10, 2009 9:54:58 PM - Report post

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Unlimited torpedoes and naval aircraft (as launched from subs, battleships, certain cruisers) would be sweet, this coupled with instant reloading would make the trainer close to (if not) perfect. However, flawless (or as close to as possible) operation of the trainer is more important, the Battlestations: Midway trainer had several issues, so let's hope this one gets better
 
Balasho  posted on May 10, 2009 9:57:26 PM - Report post

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No Command Points is very importent plz make it possible for mabe 3000 limited or maybe more if possible
 
Ghostwolfalpha  posted on May 11, 2009 4:29:21 AM - Report post

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Yes instant add Command Points would be very helpful when playing island capture game mode, so that I can blockade the enemy islands with nothing but big gun battleships, bwahahaha.


I tested the trainer and so far nothing strange happened (yet), I just hope that the unlimited torpedoes function isn't applicable to the computer opponent.

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