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How to build Barricades
 
Teh_Flamer  posted on May 04, 2009 10:36:09 PM - Report post

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Regarding the Cheats & Hints.

LINK IS IN 3RD MESSAGE


Allright, so one of my friends discovered a script exacly like the speak menu, where you just spawn things instead, and ofcouse i wanted to get my nails in that an edit it.


So here is your choice, you can either download it from my TEMP mirror since i got no secure mirrors, or you can put in the text for the script.

You probably ask why i didn't upload this before, and well that's becouse you had the trainers.

And btw you just put it in your Radialmenu below the talk commands.

//--------------------------------------------------------------
"BarricadeBuilder,Survivor,Alive"
{
"Center"
{
"command" "cancel"
"text" "CANCEL"
}
"North"
{
"command" "prop_dynamic_create props_fortifications/sandbags_corner2.mdl"
"text" "Sandbags Coner"
}
"NorthEast"
{
"command" "prop_dynamic_create props_furniture/bathtub1.mdl"
"text" "Bathtub"
}
"East"
{
"command" "prop_dynamic_create props_junk/dumpster.mdl"
"text" "Dumpster"
}
"SouthEast"
{
"command" "prop_dynamic_create props_cemetery/cemetery_column.mdl"
"text" "column"
}
"South"
{
"command" "prop_dynamic_create props_unique/guncabinet01_main.mdl"
"text" "Gun Cabinet"
}
"SouthWest"
{
"command" "prop_dynamic_create props_unique/rope_bridge.mdl"
"text" "Rope Bridge"
}
"West"
{
"command" "prop_dynamic_create props_exteriors/wood_stairs_120.mdl"
"text" "Wooden Stairs"
}
"NorthWest"
{
"command" "prop_dynamic_create props_fortifications/sandbags_line2.mdl"
"text" "Sandbags Line"
}
}

//--------------------------------------------------------------
"BarricadeBuilder2,Survivor,Alive"
{
"Center"
{
"command" "cancel"
"text" "CANCEL"
}
"North"
{
"command" "prop_dynamic_create props_street/phonepole1_tall.mdl"
"text" "Phone pole"
}
"NorthEast"
{
"command" "prop_dynamic_create props_street/police_barricade4.mdl"

"text" "Large Police Barricade"
}
"East"
{
"command" "prop_dynamic_create props_street/police_barricade3.mdl"
"text" "Police Barricade"
}
"SouthEast"
{
"command" "prop_dynamic_create props_street/police_barricade2.mdl"
"text" "Small Police Barricade"
}
"South"
{
"command" "prop_dynamic_create props_street/police_barricade.mdl"
"text" "Xtreme Small Police barricade"
}
"SouthWest"
{
"command" "prop_dynamic_create props_fortifications/fencesmash.mdl"
"text" "Fence"
}
"West"
{
"command" "prop_dynamic_create props_industrial/wire_spool_01.mdl"
"text" "Wire Spool"
}
"NorthWest"
{
"command" "prop_dynamic_create props_unique/atm01.mdl"
"text" "Atm"
}
}

//--------------------------------------------------------------
"VehiclesBuilder,Survivor,Alive"
{
"Center"
{
"command" "cancel"
"text" "CANCEL"
}
"North"
{
"command" "prop_dynamic_create props_vehicles/ambulance.mdl"
"text" "Ambulance"
}
"NorthEast"
{
"command" "prop_dynamic_create props_vehicles/airport_fuel_truck.mdl"

"text" "Fuel Truck"
}
"East"
{
"command" "prop_dynamic_create props_vehicles/army_truck.mdl"
"text" "Army Truck"
}
"SouthEast"
{
"command" "prop_dynamic_create props_vehicles/cara_82hatchback.mdl"
"text" "Hatchback car"
}
"South"
{
"command" "prop_dynamic_create props_vehicles/church_bus01.mdl"
"text" "Church bus"
}
"SouthWest"
{
"command" "prop_dynamic_create props_vehicles/semi_trailer.mdl"
"text" "Trailer"
}
"West"
{
"command" "prop_dynamic_create props_vehicles/semi_truck"
"text" "Truck"
}
"NorthWest"
{
"command" "prop_dynamic_create props_vehicles/bus01.mdl"
"text" "Bus"
}
}

//--------------------------------------------------------------
"BarricadeBuilder3,Survivor,Alive"
{
"Center"
{
"command" "cancel"
"text" "CANCEL"
}
"North"
{
"command" "prop_dynamic_create props_unique/generator_switch_01.mdl"
"text" "Generator Switcher"
}
"NorthEast"
{
"command" "prop_dynamic_create props/terror/hamradio.mdl"
"text" "Radio"
}
"East"
{
"command" "prop_dynamic_create props/terror/ammo_stack.mdl"
"text" "Ammo Spawn"
}
"SouthEast"
{
"command" "prop_dynamic_create props_junk/trashcluster01b.mdl"
"text" "Junk"
}
"South"
{
"command" "prop_physics_create props_junk/wood_crate001a_damagedmax.mdl"
"text" "1 Box"
}
"SouthWest"
{
"command" "prop_physics_create props_junk/wood_crate002a.mdl"
"text" "2 Box"
}
"West"
{
"command" "prop_physics_create props_junk/wood_pallet001a.mdl"
"text" "Pallet"
}
"NorthWest"
{
"command" "prop_dynamic_create props_junk/trashdumpster02.mdl"
"text" "Big Dumpster"
}
}

//--------------------------------------------------------------

[Edited by Teh_Flamer, 5/4/2009 10:37:28 PM]

[Edited by Teh_Flamer, 5/4/2009 10:44:16 PM]

 
Teh_Flamer  posted on May 04, 2009 10:37:05 PM - Report post

Current rank: 1.5 Stars. Next Rank at 500 Posts.
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"BarricadeBuilder32,Survivor,Alive"
{
"Center"
{
"command" "cancel"
"text" "CANCEL"
}
"North"
{
"command" "prop_dynamic_create props_doors/checkpoint_door_01.mdl"
"text" "Checkpoint Door"
}
"NorthEast"
{
"command" "prop_dynamic_create extras/info_speech.mdl"
"text" "Commentary"
}
"East"
{
"command" "prop_dynamic_create props_doors/doorfreezer01.mdl"
"text" "Unbreakable Door"
}
"SouthEast"
{
"command" "prop_dynamic_create props_urban/fire_escape_wide_upper.mdl"
"text" "Stairs"
}
"South"
{
"command" "prop_dynamic_create props_interiors/elevator_panel.mdl"
"text" "Elevator Panel"
}
"SouthWest"
{
"command" "prop_dynamic_create props_office/desk_01.mdl"
"text" "Desk"
}
"West"
{
"command" "prop_dynamic_create hybridphysx/animated_construction_lift.mdl"
"text" "Lift"
}
"NorthWest"
{
"command" "prop_dynamic_create props_office/vending_machine01.mdl"
"text" "Vending Machine"
}

}

//--------------------------------------------------------------
"Cheatmenu,Survivor,Alive"
{
"Center"
{
"command" "cancel"
"text" "CANCEL"
}
"North"
{
"command" "Sv_cheats 1"
"text" "enable cheats"
}
"NorthEast"
{
"command" "sv_cheats 0"
"text" "disable cheats"
}
"East"
{
"command" "god 1"
"text" "Immortal"
}
"SouthEast"
{
"command" "god 0"
"text" "Mortal"
}
"South"
{
"command" "sv_infinite_ammo 1"
"text" "Unlimited Ammo"
}
"SouthWest"
{
"command" "sv_infinite_ammo 0"
"text" "limited ammo"
}
"West"
{
"command" "noclip"
"text" "fly"
}
}
//--------------------------------------------------------------

"spawnmenu,Survivor,Alive"
{
"Center"
{
"command" "cancel"
"text" "CANCEL"
}
"North"
{
"command" "give rifle"
"text" "Gives Rifle"
}
"NorthEast"
{
"command" "give pistol"
"text" "Gives Pistol"
}
"East"
{
"command" "give autoshotgun"
"text" "Gives Autoshotgun"
}
"SouthEast"
{
"command" "give hunting_rifle"
"text" "Gives Hunting Rifle"
}
"South"
{
"command" "give smg"
"text" "Gives Uzi"
}
"SouthWest"
{
"command" "give pumpshotgun"
"text" "Gives Shotgun"
}
"West"
{
"command" "give molotov"
"text" "Gives Molotov"
}
"NorthWest"
{
"command" "give pipebomb"
"text" "Gives pipebomb"
}
}
//--------------------------------------------------------------"
"spawnmenu2,Survivor,Alive"
{
"Center"
{
"command" "cancel"
"text" "CANCEL"
}
"North"
{
"command" "give ammo"
"text" "Gives Ammo"
}
"NorthEast"
{
"command" "give first_aid_kit"
"text" "Gives First aid kit"
}
"East"
{
"command" "give pain_pills"
"text" "Gives Pain Pills"
}
"SouthEast"
{
"command" "give gascan"
"text" "Gives Gascan"
}
"South"
{
"command" "give propanetank"
"text" "Gives Propane Tank"
}
"SouthWest"
{
"command" "give oxygentank"
"text" "Gives Oxygen Tank"
}
}
//--------------------------------------------------------------
"zombiemenu,Survivor,Alive"
{
"Center"
{
"command" "cancel"
"text" "CANCEL"
}
"North"
{
"command" "z_spawn tank"
"text" "Spawns a Tank"
}
"NorthEast"
{
"command" "z_spawn hunter"
"text" "Spawns a Hunter"
}
"East"
{
"command" "z_spawn smoker"
"text" "Spawns a Smoker"
}
"SouthEast"
{
"command" "z_spawn witch"
"text" "Spawns a Witch"
}
"South"
{
"command" "z_spawn boomer"
"text" "Spawns a Boomer"
}
"SouthWest"
{
"command" "z_spawn bill"
"text" "Spawns a zombie"
}
}
//--------------------------------------------------------------"
"zombiemenu2,Survivor,Alive"
{
"Center"
{
"command" "cancel"
"text" "CANCEL"
}
"North"
{
"command" "z_common_limit 20"
"text" "set zombie limit to 20"
}
"NorthEast"
{
"command" "z_common_limit 50"
"text" "set zombie limit to 50"
}
"East"
{
"command" "z_common_limit 100"
"text" "set zombie limit to 100"
}
"SouthEast"
{
"command" "z_common_limit 150"
"text" "set zombie limit to 150"
}
"South"
{
"command" "z_common_limit 200"
"text" "set zombie limit to 200"
}
"SouthWest"
{
"command" "z_common_limit 250"
"text" "set zombie limit to 250"
}
"West"
{
"command" "z_common_limit 275"
"text" "set zombie limit to 275"
}
"NorthWest"
{
"command" "z_common_limit 300"
"text" "set zombie limit to 300"
}
}
//--------------------------------------------------------------

[Edited by Teh_Flamer, 5/4/2009 10:39:14 PM]

 
Teh_Flamer  posted on May 04, 2009 10:40:54 PM - Report post

Current rank: 1.5 Stars. Next Rank at 500 Posts.
Send a message to Teh_Flamer
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"Allright, so one of my friends discovered a script exacly like the speak menu, where you just spawn things instead, and ofcouse i wanted to get my nails in that an edit it.


So here is your choice, you can either download it from my TEMP mirror since i got no secure mirrors, or you can put in the text for the script.

You probably ask why i didn't upload this before, and well that's becouse you had the trainers."


These are normal in-game console commands, anyway heres the binds you need:
-----
Binds =
bind "+mouse_menu VehiclesBuilder"
bind "+mouse_menu BarricadeBuilder"
bind "+mouse_menu BarricadeBuilder2"
bind "+mouse_menu BarricadeBuilder3"
bind "+mouse_menu BarricadeBuilder32"
bind "+mouse_menu cheatmenu"
bind "+mouse_menu spawnmenu"
bind "+mouse_menu spawnmenu2"
bind "+mouse_menu zombiemenu"
bind "+mouse_menu zombiemenu2
-----


And the link: Link


Credits goes to Phanrack, i just did some editting.

[Edited by Teh_Flamer, 5/4/2009 10:42:59 PM]

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