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Left 4 Dead Console commands
 
Teh_Flamer  posted on Apr 24, 2009 9:09:46 AM - Report post

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Regarding the Cheats & Hints.

SV_CHEATS (0 = Disable 1 = Enable)

This is mostly fun commands:

sv_infinite_ammo (0 = Disable 1 = Enable)
Noclip (Toggle
God (0 = Disable 1 = Enable)
Director_panic_forever (0 = Disable 1 = Enable)
Director_force_panic_event (Does stack with a max of 20 zombs standard, though it increases to max zombs.)
Give [Gives a complete spawning list]
Z_common_limit [This is normally set to 20, so i highly recommend not putting this above 100 unless you got a strong PC, 300 zombs will usally lag the game as hell.]
Z_hunter_health [normally 400, or 600.]
Z_smoker_health [normally 200, or 400.]
z_boomer_health [normally 50, or 200.]
z_witch_Health [normally 900]
Now when you have seen this you probably wonder, what about the tank?
Tank_health [normally 4000, due to more health theres a health modifier to it's health, E.g for normal it's x1, and x1.5 on advanced, this means if you set health to 6000x1.5 it will get 9000 health, and on expert it x2.]
Z_spawn [zombie or anyname to spawn regular zomb.
Tank
Hunter
Smoker
Boomer]


Due to the give command:
If you spawn, a gas_can you got to drop it if you spawn one more, or else it won't burn, untill you pick it up and throw it.


Achivement commands:

Expert maps:
sv_cheats (0 = Disable 1 = Enable)
noclip to end of the map.
This is very important! You put Sv_cheats to 0
allthrough you got to complete the last wave, BUT you can use cheats untill you go onto the escape vehicle.

Genocidest:
Stand in spawn, spawn some molotovs (using give molotov) spawn plenty.
director_force_panic_event do this 20 times.
when the zombs come, do sv_cheats 0, before killing them or this wouldn't enable the kills you got.

For survival:
sv_cheats 1
noclip
sv_cheats 0
Activate the trigger.
go out of map, and wait 10 minutes, now you will get the achivement for that map.
You must follow this to buttom.


This is just some of the commands, if you want more then contact me on X-fire, or on this forum.
If you got something to add to my limited tutorial, add it to this topic.

X-fire Flamer12

Credits goes to : Soul/Teh_flamer

Look on my other topic on how to enable console if you don't know how to.

[Edited by Teh_Flamer, 4/24/2009 9:10:27 AM]

 
Ruraraid1  posted on Apr 26, 2009 10:41:16 PM - Report post

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as fun as it is to use those reliable sv_cheat console commands its better to play with the trainer because it takes the fun out of it just to zoom to the end to get some of the acheivements which most wont be logged if you input sv_cheats 1
 
evilmaster500  posted on Apr 27, 2009 9:49:14 AM - Report post

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I try not to cheat or use trainers since i find i get a noob day directly after i use it
 
Teh_Flamer  posted on Apr 28, 2009 7:57:54 AM - Report post

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quote:
originally posted by Ruraraid1

as fun as it is to use those reliable sv_cheat console commands its better to play with the trainer because it takes the fun out of it just to zoom to the end to get some of the acheivements which most wont be logged if you input sv_cheats 1

I agree on you at that level, i'm just sharing what i discovered.

 
StupidSgt  posted on Apr 28, 2009 4:17:41 PM - Report post

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Is there one for spawning another bot after they die?
 
Teh_Flamer  posted on Apr 28, 2009 10:42:42 PM - Report post

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quote:
originally posted by StupidSgt

Is there one for spawning another bot after they die?

I've been looking around for it yes, but without any luck.
I would recommend seaching on youtube.

 
Teh_Flamer  posted on Apr 29, 2009 10:58:39 AM - Report post

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To thoes of you who don't know how to spawn props, i'll tell you.

It's quiet simple, you go to your console, and put "prop_dynamic_create props_cemetery/cemetery_column.mdl" with the " " if you bind it, then you'll spawn a Cemetery Column.

Props:
"prop_dynamic_create props_cemetery/cemetery_column.mdl"
"prop_dynamic_create props_junk/dumpster.mdl"
"prop_dynamic_create props_furniture/bathtub1.mdl"
"prop_dynamic_create props_fortifications/sandbags_corner2.mdl"
"prop_dynamic_create props_unique/guncabinet01_main.mdl"
"prop_dynamic_create props_unique/rope_bridge.mdl"
"prop_dynamic_create props_exteriors/wood_stairs_120.mdl"
"prop_dynamic_create props_fortifications/sandbags_line2.mdl"
"prop_dynamic_create props_street/phonepole1_tall.mdl"
"prop_dynamic_create props_junk/barrel_fire.mdl"
"prop_dynamic_create props_equipment/scaffolding.mdl"
"prop_dynamic_create props_industrial/oil_pipes.mdl"
"prop_dynamic_create props_street/police_barricade.mdl"
"prop_dynamic_create props_street/police_barricade2.mdl"
"prop_dynamic_create props_street/police_barricade3.mdl"
"prop_dynamic_create props_street/police_barricade4.mdl"
"prop_dynamic_create props_street/police_barricade5.mdl"
"prop_dynamic_create props_fortifications/fencesmash.mdl"
"prop_dynamic_create props_industrial/wire_spool_01.mdl"
"prop_dynamic_create props_unique/atm01.mdl"
"prop_dynamic_create props_vehicles/ambulance.mdl"
"prop_dynamic_create props_vehicles/airport_fuel_truck.mdl"
"prop_dynamic_create props_vehicles/army_truck.mdl"
"prop_dynamic_create props_vehicles/cara_82hatchback.mdl"
"prop_dynamic_create props_vehicles/church_bus01.mdl"
"prop_dynamic_create props_vehicles/semi_trailer.mdl"
"prop_dynamic_create props_vehicles/semi_truck"
"prop_dynamic_create props_vehicles/bus01.mdl"
"prop_dynamic_create props_unique/generator_switch_01.mdl"
"prop_dynamic_create props/terror/hamradio.mdl"
"prop_dynamic_create props/terror/ammo_stack.mdl"
"prop_dynamic_create props_junk/trashcluster01b.mdl"
"prop_physics_create props_junk/wood_crate001a_damagedmax.mdl"
"prop_physics_create props_junk/wood_crate002a.mdl"
"prop_physics_create props_junk/wood_pallet001a.mdl"
"prop_dynamic_create props_junk/trashdumpster02.mdl"
"prop_dynamic_create props_doors/checkpoint_door_01.mdl"
"prop_dynamic_create extras/info_speech.mdl"
"prop_dynamic_create props_doors/doorfreezer01.mdl"
"prop_dynamic_create props_urban/fire_escape_wide_upper.mdl"
"prop_dynamic_create props_interiors/elevator_panel.mdl"
"prop_dynamic_create props_office/desk_01.mdl"
"prop_dynamic_create hybridphysx/animated_construction_lift.mdl"
"prop_dynamic_create props_office/vending_machine01.mdl"

To remove the props you created: ent_remove.
I bound it to q = Bind Q "ent_remove"

To rotate props: ent_rotate.
I bound it to O = Bind O "ent_rotate"

The only ones i use, is the Police Barricade, and Columns.

All Credits goes to Phanrack for making this, i take no credits for this.

 
koopz123  posted on May 13, 2009 8:38:01 PM - Report post

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developer.valvesoftware.com/wiki/List_of_L4D_Models


There's the full list if anyone's keen :P


Not all models work in all maps.

[Edited by koopz123, 5/13/2009 8:39:29 PM]

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