Company of Heroes: Tales of Valor Cheats
I personally can't "officially" take from other people's work... More still, to make an entirely re-worked version of Ewiger Krieg to interface with another mod, is an awful lot of "doing" for a not a lot of benefit.
I do however encourage anyone to look into what I've done with Ewiger Krieg, and sort of "reverse engineer" it for whatever mod they would like to do it with. I of course claim no rights what so ever to the simple idea of "unlock every thing for everybody", so the world is free to take that idea and run with it and if anything I encourage and endorse that.
One item I did noticed was when I activated the direct fire on the kangaroo, my troops inside will disembark. Is this a possible bug?
Firstly your Ewiger Krieg is awesome..
I got some problem here..
When I play Liberation of Caen mission at mission 9 (Marching Onward), the Churchill Tank won't deploy (next to the company commmander button)
It said "Unable to Perform Actions"
Can I know why?
If I remove your mod, that Churchill Tank can be deploy..
I hope you can help my problem.
Sorry for my bad English..
[Edited by brobard, 12/16/2011 3:29:55 PM]
Hmmm... After experimenting some, I do see that the "Commander" deploy functions of the limited use tanks do indeed disable, but it's because there are already examples of the tanks on the field from what I've seen.
It's meant to limit how many Churchill tanks you have, however in the armor HQ you can still build just as many as you like.
Yes.. Actually I build the Churchill Tank from armor HQ but if I don't click at the Churchill Tank button, the mission wasn't complete..
I'm not certain what's not working if you can't complete the mission...
I was just able to complete the entire campaign for the Liberation of Caen, and with or without Churchill tanks it was fine.
I was even able to get all the medals and secondary objectives.