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Instant Recriutment.........
 
Sakai_01  posted on Mar 25, 2009 7:51:44 AM - Report post

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"i tried to change them all to 0 but when saved and that gone on the game there still normal turn recruitments.. hmmm dont really understand why."

Actually I had the same problem until Mr fatfruitcake kindly reminded me that you need to close the program from X not save it. When it asks wheather to save it or not, save it. Otherwize saving normally does not work.

[Edited by Sakai_01, 3/25/2009 7:53:05 AM]

 
hunterman52  posted on Mar 25, 2009 8:25:58 AM - Report post

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ok thanks for reply ill try it sometime today...
 
hunterman52  posted on Apr 28, 2009 11:04:10 AM - Report post

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still having no luck they all just stay the same ... if the way u said to do it.
 
Dhampy  posted on Apr 28, 2009 10:21:11 PM - Report post

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The problem is not the recruitment times, but the recruitment limit of the city based on the buildings therein.

If everything is zero, a baseline city can still only recruit a few at a time.

 
hunterman52  posted on May 01, 2009 9:15:45 AM - Report post

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yeah they still only have it like normal turns and go up and u put more in the que hmm i dont really understand it though might just have to wait for trainer. which is gonna take to july now -.-.. wish tehy didnt keep updating it because i have to wait longer for a release and i cant buy unlimted because i dont own a credit card only my parents wont buy stuff online no more for some reason.
 
Dhampy  posted on May 01, 2009 10:11:09 AM - Report post

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You can go into Pack File Manager -> Patch.Pack -> Building_Effects_Junction_Tables -> Building_Effects_Junction

And filter the IDRef by "recruitment points" and edit the proper magnitude values to make allow you to fill the recruitment bar from the get-go.

But It will change it for all factions that use that building.

 
hunterman52  posted on May 07, 2009 12:24:51 PM - Report post

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this one works but you cant have them as 0? when i did it it comes up on recruitment -1 turn ... so that means i can only set as 1 turn?
 
Dhampy  posted on May 07, 2009 12:49:30 PM - Report post

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quote:
originally posted by hunterman52

this one works but you cant have them as 0? when i did it it comes up on recruitment -1 turn ... so that means i can only set as 1 turn?

Sounds likely.

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