Tom Clancy´s HAWX Discussion
I wonder what went through the heads of the design team when they decided to allow you to take 180 degree turns going 1200kph without killing the pilot and smashing the jet to bits.
This is what you get when you mix arcade with graphics. Yes, the graphics are stunning when maxed out on dx10, but if you are looking for anything remotely realistic you will get slapped with the force and size of your expectations.
It did have a few fun moments, but it was all undermined by the Ghost teams. It made me want to play Ghost Recon, so I did. Immediately upon starting GR:AW, I imagined a MIG doing a 90 degree turn in full afterburners, flipping around to get a lock, launching two missiles before going into a stall then somehow pushing its nose down in a STALL to recover from it, and going after the next enemy.. It's just not plausible in ANY scenario.
Towards the end of HAWX I was expecting Sam Fisher sneaking in and stabbing me inside the ****pit with the dialogue of Prince of Persia and Lambert.
Rainbow Six, Red October/Jack Ryan, Splinter Cell, NetForce.. The reality and plausibility of it all is what makes it so good. Pick up one of his Guided Tours books and you'll see.
But NAY, says Ubisoft. Let's toss realism out of the window and bastardize modern air combat by flipping around airplanes.
[Edited by Unit420, 3/21/2009 10:03:48 AM]
Last year Ubisoft created Prince of Persia .The game had nothing to do with the previous games nad the grafics were like from a cartoon .Now this game is a litlle low on grafics ,but at least its better than Prince of Persia.
[Edited by user500, 3/21/2009 10:23:28 AM]
It's the bad ideas I don't like.
* Updated game trainers and cheats daily
* Get notified when new cheats are added
* Request which games get new trainers
* Priority support with any problem
• No Airframe Damage
• Unlimited Ordinance
+ 3 more options