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Official Trainer Thread  Empire: Total War Trainer
 
lord_lobster  posted on Mar 05, 2009 12:13:24 AM - Report post

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ELITE
nice work, thanks for the trainer.
 
TENGILL  posted on Mar 05, 2009 4:14:06 AM - Report post

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SAGE
Looks like the 1 turn reserch might be a tricky nut to crack.
Thay are handeling reserch diffrently this time around.
In the areas you capture you will have the main city and som plots for food, wood, fur and so on.

But some of them have somthing calld "towns" and its hear you can build a "school" witch will give you access to reserch.
Now the more "schools" you build the more reserch you can do as 1 school can reserch 1 tech.
So if you have 2 schools you can reserch 2 techs at the same time.
You can only build 1 building in "towns", and there are 4 diffrent buildings.
School, church, tavern and a building for added money and trade.
So you need to find what a good mix is.

My self i found that building as many (some times demolishing existing buildings on a new capured area) Schools in the early game is a must.
This way i have 7 colleges reserching 7 techs at the same time.
There are 3 diffrent areas (military, resources and industry)
and all 3 have sub paths to reserch, military has 3 (infantry, cavalry and artillery).

With this in mind please give the wiz and cal some room to work on it, as this will make it a bit tricky to get working right.
But if its posible then you know thay will do it.
Thank you for taking the time to read my post.

 
mt79er  posted on Mar 05, 2009 4:24:38 AM - Report post

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ELITE
Dont know why but the trainer doenst work. I start it, start game via Steam, activate it via F1 in Main Menu. All works fine. But 999999 $ or others dont work.
 
_MP_  posted on Mar 05, 2009 4:38:43 AM - Report post

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ELITE
Thanks Tengill for the explanation, I really hope that they can crack this.

mt79er,

If you have an antivirus software running like Norton, then you need to make sure that you have switched off the setting for ‘scanning active programs and executables’. Normally if you activate the trainer while that setting is active then normally you will get a crash to desktop.

All but one works for me, this being the recruitment one, but then again I am most likley doing something wrong.


[Edited by _MP_, 3/5/2009 4:41:43 AM]

[Edited by _MP_, 3/5/2009 4:45:57 AM]

 
tanzaemon  posted on Mar 05, 2009 4:43:46 AM - Report post


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INACTIVE
Hi guys and thanks for this great trainer but could you maybe change the audio message at cheat activation with something more discrete? As we have to use it several times? Not a big deal of course but it's slowly getting on my nerves

"Activated" FTW !

 
MTCason  posted on Mar 05, 2009 5:54:00 AM - Report post

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ELITE
Should 1 turn recruitment or construction actually show 1 turn when the building/unit in question is selected? If so, I have yet to be able to get the 1 turn construction to work by the directions provided. It has no appreciable impact on any of my cities, and I push the key when hovering over the city to make -sure- I select it before the 2 seconds are up.
 
Caliber  posted on Mar 05, 2009 6:26:22 AM - Report post

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for one turn construction you can also press the key JUST BEFORE you press the icon of the item you want to contruct. the item will be put in the box and have a '1' on it.

best,
Cal

 
Caliber  posted on Mar 05, 2009 6:28:20 AM - Report post

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BTW, the reason for having to press keys multiple times, etc. (INSTEAD OF OFF AND ON) is that the functions we are hijacking with the trainer are called by multiple parts of the game, including the OTHER NATIONS. we didn't think members wanted an option that is ON all the time and AFFECTS ALL THE NATIONS, not just your own-

I tested this quite a bit and looked at it from many angles before we coded the trainer to ensure that the other nations don't get the same benefits-

best,
Cal

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