Looks like the 1 turn reserch might be a tricky nut to crack. Thay are handeling reserch diffrently this time around. In the areas you capture you will have the main city and som plots for food, wood, fur and so on.
But some of them have somthing calld "towns" and its hear you can build a "school" witch will give you access to reserch. Now the more "schools" you build the more reserch you can do as 1 school can reserch 1 tech. So if you have 2 schools you can reserch 2 techs at the same time. You can only build 1 building in "towns", and there are 4 diffrent buildings. School, church, tavern and a building for added money and trade. So you need to find what a good mix is.
My self i found that building as many (some times demolishing existing buildings on a new capured area) Schools in the early game is a must. This way i have 7 colleges reserching 7 techs at the same time. There are 3 diffrent areas (military, resources and industry) and all 3 have sub paths to reserch, military has 3 (infantry, cavalry and artillery).
With this in mind please give the wiz and cal some room to work on it, as this will make it a bit tricky to get working right. But if its posible then you know thay will do it. Thank you for taking the time to read my post.
--------------------------------------------------------------------------- A motivated soldier, will cover the grenade with his or her body. There by saving the life of his or her fellow soldiers.
A unmotivated solder, will cover the grenade with one of his or her fellow soldier. Thereby saving his or her own life.
Thanks Tengill for the explanation, I really hope that they can crack this.
If you have an antivirus software running like Norton, then you need to make sure that you have switched off the setting for ‘scanning active programs and executables’. Normally if you activate the trainer while that setting is active then normally you will get a crash to desktop.
All but one works for me, this being the recruitment one, but then again I am most likley doing something wrong.
Hi guys and thanks for this great trainer but could you maybe change the audio message at cheat activation with something more discrete? As we have to use it several times? Not a big deal of course but it's slowly getting on my nerves
Should 1 turn recruitment or construction actually show 1 turn when the building/unit in question is selected? If so, I have yet to be able to get the 1 turn construction to work by the directions provided. It has no appreciable impact on any of my cities, and I push the key when hovering over the city to make -sure- I select it before the 2 seconds are up.
BTW, the reason for having to press keys multiple times, etc. (INSTEAD OF OFF AND ON) is that the functions we are hijacking with the trainer are called by multiple parts of the game, including the OTHER NATIONS. we didn't think members wanted an option that is ON all the time and AFFECTS ALL THE NATIONS, not just your own-
I tested this quite a bit and looked at it from many angles before we coded the trainer to ensure that the other nations don't get the same benefits-