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 Empire: Total War Trainer  
 
 
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Posted: Mar 07, 2009 3:34:10 PM - Report post  (0)  (0)       Post Reply  post reply  

I have the same problem with the previous version and the unlimited movement with ships. The game begins to pause for long periods and it crashed once.

Haven't used the newer trainer yet, but these trainers are making game play kick azz.

Thanks again guys.

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Posted: Mar 07, 2009 3:46:12 PM - Report post  (0)  (0)       Post Reply  post reply  

Erm I have noticed that with the latest trainer, the unlimited moves radius is limited. I tried the previous version and its working fine…

[Edited by _MP_, 3/7/2009 6:57:53 PM]

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Posted: Mar 07, 2009 3:54:34 PM - Report post  (0)  (0)       Post Reply  post reply  

There are some questions about the "1 turn Recruitment" option..
Personally i can recruit up to 10 units per city in every turn, I.e. 10 Artillery/Ship of the line/infantery per city per turn.

What i do is pressing the button to activate the option,
i recruit 2 units of the desired unit(Arty).
Then i delete the first unit, who show's the normal amount of turn's.
Then i add the other units i want to recruit up to a total of 10 units...

P.s. the reason the game laggs/freezes is that the trainer change the memory of the game, in Empire: Total war its changing over 1 Gb of data for every change to movement range, recruitment and research...

[Edited by Wolf-dk1984, 3/7/2009 4:00:26 PM]

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"Viva la morte, viva la guerre, viva sacre mercenaire"

"This is your Pilot Speaking:
I have some Good News, And Some Bad News,
The Good news, We will be landing shortly,
The Bad news, It is gonna be a Crash Landing".
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Posted: Mar 07, 2009 6:38:54 PM - Report post  (0)  (0)       Post Reply  post reply  

The Freeze happens after you have fought a battle or taken a city. It lags when you select the troops that took the city to call reinforcements, or mave again.

The best option is, after taking a city, let that city sit for ONE turn, then on the next turn, click te city, do your upgrades, repairs, etc...

Corrected with new updated trainer...


I only seem to CRASH when it deals with a NAVY in a port. DO NOT enter ports once you have selected a NAVY unit for unlimited movement... Any time I do, those ships cause the game to crash, therefore that dock becomes usless...

[Edited by LVDoc, 3/8/2009 5:23:19 PM]

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Posted: Mar 07, 2009 7:40:29 PM - Report post  (0)  (0)       Post Reply  post reply  

I'm sorry, but I follow these instructions to the letter, but only the money cheat works (which is the most important, by the way) The research cheat worked once, but I've not been able to get it to work since.

Has anyone else had problems running this game? I run Vista 64u, but it keeps crashing on battles - and sometimes when you occupy lands.

To CH: Don't take anything I have said as a negative. You guys rock!

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Posted: Mar 08, 2009 12:19:22 AM - Report post  (0)  (0)       Post Reply  post reply  

Again an awesome trainer. But is it possible to make something for the Units? Something like Unlimited Health for them or something like the option for the buildings for the units, just one push of a button to heal the selected unit or something. Would be great.

Edit: I have a problem withe the 1 Turn Recruitment Option. When activated it stays activated the whole round i think not just 6 seconds. Don't know if it works for the enemy too.
Maybe i do something wrong, this is what i do to activate: 1. I go to a city, general or something. 2. I select the recruitment tab. 3. I press Num 4 5. I select the units i want.
And then it stays on, i can recruit allot of units and all of them are there in the next round.

[Edited by badbart, 3/8/2009 1:32:09 AM]

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Posted: Mar 08, 2009 8:53:36 AM - Report post  (0)  (0)       Post Reply  post reply  

1) i just checked my code and it definitely turns OFF after 6 seconds. I have no idea what you are reporting or why you seem to be having an issue. there's not much more i can do with the option.

2) regarding ships pulling into port and crashing the game. again, all i am doing is increasing the number for the range remaining for movement. why ships, or any unit for that matter, would crash the game simply because we increased the number- i have no idea.

best,
Cal

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Posted: Mar 08, 2009 9:05:01 AM - Report post  (0)  (0)       Post Reply  post reply  

Ok, i have done some testing and it seems that the 1 turn recruitment doesn't work for me.
When i activate it, for the first and the second unit it says it need 0 rounds to finish them and for the rest always 1 round.
In the next round all of them are recruited but something is wrong with new recruitments, they need more rounds to recruit as with the trainer but also they need fewer rounds as before i used the trainer. The only way to bring it back to normal is to restart the game.
The other Options work great, here the 6 seconds work.
I use Vista 64 bit and the german version, of course with steam.
Edit: adoman99 (page 15) seems to have the same problem that the option work for ever.

[Edited by badbart, 3/8/2009 9:06:30 AM]

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