Is there anything in the works to get around campaign unit caps, allowing us to build more than one "USS Constitution" or "HMS Victory" or more than six "Guards" units?
There's some kind of problem with ships/fleets and unlimited moves. It works fine with land units, but sometimes after using unlimited moves with ships, the game crashes when I click on the same ships *the next turn* (or some turns later). I just figured out that if I have a ship that crashes the game and use the unlimited moves option before clicking on the ship, it doesn't crash anymore. I have now started deleting all my ships and won't be using unlimited moves anymore with the new ones, the crashes get really annoying.
Why don't you take the time to read back a few posts...
Good work on the trainer. One problem I've come across ... well, not so much a problem but a concern. When I have "1 Turn Recuitment" enabled it won't turn off after 6 seconds. So I assume its staying on for the enemy aswell. Its hard to tell if it is as I havn't played enough of the game to see any army size differences. However this is using the 3rd version (I think - the one to introduce 1 turn tech) of the trainer and have not tried the new one yet. Will do though.
Edit: I can confirm it still happens even with the new trainer. Once Num4 is pressed it stays on forever - no matter how long I wait or turns I press.