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strange problem with trainer
 
Dimensional  posted on Feb 18, 2009 4:49:32 PM - Report post

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Regarding the Trainer 1.0, Unlimited Requisition, Power, Facti....

Hello

Recently I bought DOW 2 from the store and thought it would be fun to max out my commander and the other characters anyway I did that and it was fine after the first 2 missions and I curbstomed the orks without problem.

However when you are able to pick what mission the orks are ridiclously strong and boast like 5k HP and are impossible to kill and they go through my commanders like mincemeat... I've got no idea why this is, is it supposed to happen?



Also even with mega units activated they still do not die so its a really weird problem

[Edited by Dimensional, 2/18/2009 4:51:17 PM]

 
SuicideRun  posted on Feb 18, 2009 4:54:32 PM - Report post

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did you use the xp to may your units? enemies scale to the total xp of your squad (or highest level, or something like that), so if you max xp you will not have the equipment needed to bring the foes down. just use the weak unit option to counter that.
 
Dimensional  posted on Feb 18, 2009 4:55:56 PM - Report post

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Yes I maxed out ALL of my characters, so I should use weak unit on my characters or the enemy?
 
SuicideRun  posted on Feb 18, 2009 4:59:30 PM - Report post

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every single enemy unit. until you get a couple gear drops.
or just start a new campaign and only use the mega unit option and none of the ability points or xp ones.

[Edited by SuicideRun, 2/18/2009 5:00:10 PM]

 
Dimensional  posted on Feb 18, 2009 5:01:46 PM - Report post

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darn, they should add a feature so the best wargear is avaliable at the start

okay ill try that then, ty for the help.

 
Caliber  posted on Feb 19, 2009 7:38:40 AM - Report post

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we removed the xp and ability options. there's too many factors, game levels, and dependencies around those options to make them viable for use in a trainer (at least for now). re download new trainer without those options-

best,
Cal

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