Sacred 2: Fallen Angel Message Board  STATUS: ACTIVE - Trainers are still being considered and updated for this title as patches are released. There is no guarantee that a trainer can be made or updated but it will be reviewed by our staff.

Our Sacred 2: Fallen Angel Trainer is now available for version 2.65.2 BUILD 1837 and supports STEAM. Our Sacred 2: Fallen Angel message board is available to provide feedback on our trainers or cheats.
Sacred 2: Fallen Angel Trainer
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Sacred 2 Save Game Editor
  • Send a message to Karach0s
    INACTIVE
    Karach0s posted on Jun 21, 2010 12:01:14 AM - Report post
     
    -FTR-, that's a nice guide you wrote. Will be no problem adding the feature to the editor.
    redgbreaker, that's a nice idea. I will have to modify some files and functions (because, unfortunatelly, most of the strings are hard-coded ), but as soon as I do it, I will let you know. Thanks in advance for your translation help.
     
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    Send a message to Dragor14
    ELITE
    Dragor14 posted on Jun 22, 2010 2:36:08 AM - Report post
     
    Thank you so much. I've been looking for hours for something even half as decent as this.

    I worship you
  • Send a message to Karach0s
    INACTIVE
    Karach0s posted on Jul 01, 2010 7:22:25 AM - Report post
     
    Thank you, Dragor14. Another satisfied user - priceless.

    redgbreaker, if you're still interested in translating the editor in French, I've prepared the resx file containing (hopefully) all the texts strings. You should receive the link via PM soon.
    Good luck.
     
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    Send a message to redgbreaker
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    redgbreaker posted on Jul 04, 2010 8:56:25 AM - Report post
     
    Ok i download it and i translate it.
    J'll give you the file in few days or hours!
    Thanks
    Visiter le Forum de Sacred 2 Fallen Angel et Ice & Blood
    www.ancaria.kilu.de
  • Send a message to Karach0s
    INACTIVE
    Karach0s posted on Jul 05, 2010 1:10:00 AM - Report post
     
    No need to hurry.
    And thanks in advance.
     
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    Send a message to redgbreaker
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    redgbreaker posted on Jul 15, 2010 12:50:17 PM - Report post
     
    Hello!
    I give you the translate file by PM
    I've translate 85% of the file in french (the essential). Now, i prefer that you test it with your job and after if all are OK, i translate the rest of the file, ok?

    Thanks
    Visiter le Forum de Sacred 2 Fallen Angel et Ice & Blood
    www.ancaria.kilu.de
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Treufeldt
    ELITE
    Treufeldt posted on Jul 17, 2010 3:43:29 PM - Report post
     
    quote:
    originally posted by Karach0s

    Using the very slow day at the office today, I've finished some minor changes to the editor.
    To be quick, here is the changelog:
    + added unlocked movies editing (thanks, jimbouk );
    + added infobox (licence, hall of fame, changelog);
    ! swapped some icons (mostly CAs) to a better ones;

    You can grab the latest version here: Link
    And here is the source: Link

    As always, have fun cheating.

    Just for you to know. I've made a Seraphim and cheated her to level 200, saved and played with this character. But after trying to open again this same save in editor, it gives me a message error like "Experience points not found" or something like this, then the editor crashes !

    [Edited by Treufeldt, 7/18/2010 6:34:24 PM]

  • Send a message to Karach0s
    INACTIVE
    Karach0s posted on Jul 21, 2010 1:26:00 AM - Report post
     
    Thanks, redgbreaker. I will check it as soon as I get home.

    Treufeldt, you can try to play the Seraphim once again for a while and see if this cures the problem. Sometimes the game puts a specific value the editor is searching for in the other place of the save file. Playing the character can cause the game to overwrite those seemingly random values so that the next time you run the editor it can find the experience in the right place again.
    Or if you still has the Seraphim savefile, and can uload it somewhere for me to see, I could try to find and fix the bug.
     
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