the SHA1 hash in the .cat file used by xlive works similarly, but there is more embedded functions within xlive that the game uses (not just checking changes in the memory of the .exe at runtime). SHA1 scans are becoming more commonplace it seems.
if anyone has opened up the files and found player health, gun clip amounts, or cost of items in any files, that would help us to perhaps make a file changer or something.
unfortunately this information does not help us to make a real-time trainer for the game.
thanks again for the information though-
best,
Cal
You may want to keep an eye on this thread on GTAForums: Link