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 Disable pirate raids and eco disasters  
 
 
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Posted: Sep 07, 2008 6:16:20 AM - Report post  (0)  (0)       Post Reply  post reply  

You can lower the rate of pirate raids and eco disasters by adding following lines to the end of file preferences.prop located in "User name"/Application Data/Spore/Preferences directory. Just open it with notepad.

universeSimulatorPirateRaidFrequency 100
universeSimulatorPirateRaidAllyFrequency 100
universeSimulatorPirateRaidPlunderFrequency 100
universeSimulatorHappinessDisasterFrequency 100
universeSimulatorBiosphereCollapseFrequency 100

This should lower the rates and if you input 0 instead of 100 it should disable them.

You should also be able to input those lines like cheats inside the game, but you will have to do it each time you start Spore.

Other few helpful lines you could experiment with

universeSimulatorGrobTeaseAttackFrequency (100 by default)
universeSimulatorGrobWarAttackFreqExtremelyAware (40 by default)
universeSimulatorGrobWarAttackFreqVeryAware (80 by default)
universeSimulatorGrobWarAttackFreqAware (160 by default)
universeSimulatorWarAttackFrequency (300 by default)

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Posted: Sep 07, 2008 6:24:50 AM - Report post  (0)  (0)       Post Reply  post reply  

Awesome information!

Thanks much!

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Posted: Sep 07, 2008 6:50:15 AM - Report post  (0)  (0)       Post Reply  post reply  

And for those who were wondering

Link

Describes where our Sol system located. I was able to find it in the same place, infact it turn out to be right beside one of my own systems.

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Posted: Sep 07, 2008 7:56:16 AM - Report post  (0)  (0)       Post Reply  post reply  

I wonder if there are no lines you can use to get you all badges and such and give you a certain amount of everything.
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Netherlands, The 
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Posted: Sep 07, 2008 8:41:39 AM - Report post  (0)  (0)       Post Reply  post reply  

For some reason when i play my game it resets the preferences.prop back to as it was, is there anything i can do so it will stick ?
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Posted: Sep 07, 2008 8:56:01 AM - Report post  (0)  (0)       Post Reply  post reply  

try writeprotecting it.
maybe that helps.
but keep in mind, that some programs dont react well on writprotected files.
---------------------------------------------------------------------------
its so fast it can do an infinite loop in thirty seconds!! =)
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Posted: Sep 07, 2008 10:21:54 AM - Report post  (0)  (0)       Post Reply  post reply  

Nice find.

I wonder if there's an option for the spaceship's travel radius? If you could force it to stay at the max size it would make trying to get to the center of the galaxy less of a complete PITA.

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Posted: Sep 07, 2008 10:51:53 AM - Report post  (0)  (0)       Post Reply  post reply  

Well it turned out to be not that easy as simply adding few lines. Im not sure if it even works since game rewrites preferences.prop each time you start Spore, sorry folks.

For those who want to try another solution and not scared of editing core game files you might try this:

download Link full 5mb version

Go to your game directory and locate file called spore_game.pakage inside data folder and make a copy of it somewhere. Then go to your user directory, locate spore folder and inside it folder called "Games" make a copy of it aswell.

Open Splview that you previously downloaded, select tools, select "unpack DBPF" and find your spore_game.pakage, wait till it unpacks it, then you'll see a folder inside spore Data directory called Spore_Game, inside it you'll see thousands of files, one you need should be called SP-_CHT-024A0E52-00000000-658B0AB2.txt it should be around 276kb.

Open that file and locate

property universeSimulatorPirateRaidFrequency 0x031e7620 float 600
property universeSimulatorPirateRaidMinTime 0x031e761f float 300
property universeSimulatorPirateRaidDefendedRatio 0x031e7621 int 500

property universeSimulatorPirateRaidAllyFrequency 0x039620a6 float 600
property universeSimulatorPirateRaidAllyMinTime 0x039620ae float 300

property universeSimulatorPirateRaidPlunderFrequency 0x0397a072 float 600
property universeSimulatorPirateRaidPlunderMinTime 0x0397a073 float 300

property universeSimulatorWarAttackMinTime 0x031e94b7 float 100
property universeSimulatorWarAttackFrequency 0x031e94b8 float 300

property universeSimulatorHappinessDisasterMinTime 0x04f3b63e float 100
property universeSimulatorHappinessDisasterFrequency 0x04f3b63f float 300

property universeSimulatorGrobTeaseAttackFrequency 0x031e94b9 float 100
property universeSimulatorGrobTeaseAttackMinTime 0x031e94c0 float 300

property universeSimulatorGrobWarAttackFreqExtremelyAware 0x031e94c1 float 40
property universeSimulatorGrobWarAttackFreqVeryAware 0x031e94c2 float 80
property universeSimulatorGrobWarAttackFreqAware 0x031e94c3 float 160
property universeSimulatorGrobWarAttackMinTime 0x031e94c4 float 60


property universeSimulatorBiosphereCollapseTime 0x04488192 float 600
property universeSimulatorBiosphereCollapseFrequency 0x044881a3 float 300

replace all values with higher values to lower the frequencies of attacks (yes it seems that the higher the value is the lower actual attacks/disasters are)

Now save it, go back to splview and select Pack DBPF from tools menu, then pick any file inside Game_Pakage directory in first menu and type spore_game in the save file name in second menu. Wait till it finishes packing. Now just replace spore_game.pakage inside data directory with one you just created. Be sure that you have actually done a copy of it before replacing file.

Proly youll have to delete your save games and start completely new game. Anyway im not responsible to whatever damage you can do to your game and you might not be able to use sporopedia if you modify any of your game files.

For those who wondering there are other different options, including spaceship travel radius, tools, ai behavior and others.

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