PART 2
maphints:
only maps i think they need advise are helm, osgiliath, minas tirith and black gate.
helm good:
make only archers, upgrade them, make legolas (i'll speak about heros later) upgrade them. place the archers on the large wall, place the best archers near the door. place the melee heroes like gimli on the large wall.
in the small part in front of the last fortress, make a fountain and a farm to continue making money when you lost everything else, later you can change that farm for something to build more archers or mounted archers.
the most important is not to guard the big wall (sooner or later it will explode anyways) but to guard the main door. once you loose the main door, party will begin.
even if they enter helm in the big wall, you can easily shoot them down with your elven archers. you will also hit their catapults before they hit you (computer AI sometimes suck). if you think you are in trouble, just retreat into the last little place and place your archers into the reach of the fountain, but on the walls. legolas will do a great job there and make a few levels too. once you can summon the rohan army (which should be mounted archers or elven warriors) you can kill their camps while you defend the base with your last troops.
helm bad:
catapults (well, those ballista things) and exploding mines will do the first great job. when rohan is about to come, place 3-4 pikemen squadrons near the place they will appear and they wont last long. if there also come some ents, just shoot em down with firearrows. once wall and doors are broken, go for them with the typical xbox+uruk combo
osgiliath good:
can't remember how i did it, but i guess i already had a pretty nice army and i went for all 3 bridges inmediately
osgiliath bad:
can't remember if there was a timer too. just went for the bases at the right and then overran them with my standart army
minas tirith good:
was really dissapointed about this one... way too easy: grond didnt even move (bug? fear? lol), all what i did was place archers and catapults (a lot of catapults) on the walls, and shoot everything like ladders and so on. i didn't even have to retreat to level 2. then, even before i could summon rohan, i went for them. when rohan came i sent them for grond and a "still standing" base and just before killing all the enemy (didn't even need rohan) aragorn came with the death army (i was laughing: you come too late, mate)
minas tirith bad:
same as everytime, take out their catapults, grond takes out the door, and your archer+orc combo and trolls do the rest. nazgul come very handy to take out catapults.
black gate good (there isn't black gate in the bad campaign if i'm not wrong... at least i finnished the game 3 times with bad side and didn't do black gate)
can't believe ppl. had problems with this. the big trick may be is gandalf lvl 10: when enemy starts to move, bring him (mounted on shadowfax) in the middle of them, cast his level 10 spell, and make the hell out of there. that will kill some, and hurt most. i placed about 4 catapults in each base (enemy never reached my third base anyways), had 2 fountains in the entrances of my bases, and placed my archers OUTSIDE the base, to reach enemy sooner, but staying in the fountains range. legolas and the catapults took care of the trolls, gimli, bow faramir and boromir taking care of one base melee attacks, and aragorn and legolas taking care of the other base. didnt use the summons.
heroes: