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Nexus: The Jupiter Incident Trainer

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Nexus: The Jupiter Incident 1.01 Trainer
 
voidster  posted on Jul 11, 2008 5:40:54 PM - Report post


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INACTIVE
No no, there is nothing Wrong with the voices, they are quite clear and the game quality is top notch. However, the constant barrage of "hurry up we are loosing! why are you letting us die!?" type messages get on my last nerve. (nevermind the fact id like to shove the so called admiral into a torpedo tube and laugh as its fired..eesh)

Then again i am old now, and way too used to turn based strategy

 
thx10050  posted on Jul 15, 2008 10:47:24 AM - Report post

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ELITE
Wondering if anyone else has encountered this, but after I patched the game to get the trainer working (which it does just fine), I can't even start the Raptor Raid mission. It begins to load it, then DirectX has some error that crashes the game.

Anyone else encountered this before? If so, how did you fix it?

Thanks.

 
Weresmilodon  posted on Jul 15, 2008 2:35:02 PM - Report post

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Do you have the latest DirectX? I don't mean just 9c/10, but also the "add-on files" that sometimes comes with later installation of the same version.

Better way to ask; Do you agree to install DirecX every time the question comes up, or do you not?

 
AcidTBH  posted on Jul 15, 2008 7:08:07 PM - Report post

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not sure if other are getting this issue.

Once you have the anti mecha weapons and u can actuly shoot and destroy the mechanoids. Using the Power option seems to make the mechanoid invincible.

would be greatful if others could test this.

anyways thats just my feedback Great trainer as usual guys

 
Zero  posted on Jul 16, 2008 4:31:05 AM - Report post

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ELITE
also as a suggestion, unl torpedoes and missiles would be a good feature, the artillery long range weapons are really good.
 
Weresmilodon  posted on Jul 16, 2008 5:31:50 AM - Report post

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ELITE
quote:
originally posted by AcidTBH

not sure if other are getting this issue.

Once you have the anti mecha weapons and u can actuly shoot and destroy the mechanoids. Using the Power option seems to make the mechanoid invincible.

would be greatful if others could test this.

anyways thats just my feedback Great trainer as usual guys

This is a bug in the trainer. Using the unlimited energy option makes mechanoids invulnerable. Lucky, there are not all that many missions where you will fight one.

 
GeneralHavoc  posted on Jul 16, 2008 1:36:15 PM - Report post

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ELITE
I cant get this to work either

I have downloaded the no-cd fix

reinstalled the patch

put the trainer in the folder

in the game, i press f1, i hear 'activiated'

press 1,2,3,4 on numpad, fine. here 'activiated'

but nothing happens or changes......

and now when i click on 'squadrons' it then crashed

Oh yeah, i tried using compatability mode,

and run as administrator


no joy *hits head against screen*

[Edited by GeneralHavoc, 7/16/2008 1:37:47 PM]

 
thx10050  posted on Jul 19, 2008 12:31:16 AM - Report post

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ELITE
I downloaded a save game pack someone uploaded on this forum. Those games seem to work fine with Direct X, still not sure why it would just get an error every time right before Raptor Raid loaded.

Slight bug I noticed with the give 99 equipment option: you're still limited by the original amount available, so if you pass that original amount by putting them all onto a certain ship, like weapons for example, you won't see the weapon for other ships and so don't have the option to make that equipment 99 for any other ship. Sometimes this doesn't matter, as certain items seem to become grey once they're out of stock and you can boost them, but most of the time, it seems once they're all gone, no other ship can access that item. Hope this makes sense, it's 3:30 AM where I'm at.

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