First of all I must apologize if my english is not perfect, this not my birth language.
I'm here to complain about the authentication process of the lasts few trainers you released : Neverwinter Nights 2 v1.12.1295, SpellForce 2 v1.02, Age of Empire 3 v1.12, and maybe other future trainers.
I don't have any internet connection and I go to a cyber-café to get offline keys. This process works fine when I bring back the keys to my PC but is a little bit restricting as I build a new PC each year (and I'll get the next one in the next 3 months).
It will be annoying for me to get new authentication keys or to disturb you each time (and my subscription is only 1 year !). The problem is also due to the fact that (as stated on your site) no public release is planned for these trainers.
The "old" authentication process that customized the trainer at the download page was really great and didn't need any other authentication of any kind. The bests examples I can say are Battle for Middle Earth v1.03 and Battle for Middle Earth II v 1.06.
I must congratulate you for your job but, as stated at the beginning of this mail, I'm a little bit disappointed by your new "anti-piracy" policy.
However, I'm ready to pay a double subscription if you can blow this restricting process.
I apologize regarding your inconveniences with our authenticity checks, however they are necessary for us to continue doing our work. It doesn’t help if you (or everyone) pays double, gives it to a friend and then it shows up on Pirate Bay the next day. This is exactly the kind of thing that was beginning to happen. The majority of our trainers will still be released with a ‘public’ version which does not have these checks in place. You can download those once available. Only a small portion, typically those of older games or user-requested ones, will have the permanent protection on them.
--------------------------------------------------------------------------- Chris O'Rorke (firstname.lastname@example.org) Co-Founder: Cheat Happens.com
I myself had an issue at first with the anti piracy method, but it does make sense if you look at it from a different perspective. It stops people from pirating the trainers that WE pay to use. If You do pay for the use/download of these very well built trainers, then like the EULA of the game your playing, ya gotta deal with the authentication key system.
I myself would rather have it this way. Cheathappens is the only site i trust anymore for trainers. So many of them from other sites have keyloggers, trojan's and viruses its just not worth the risk.