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pls help in howitzer
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    Send a message to adspie
    VETERAN
    adspie posted on May 30, 2008 8:03:21 PM - Report post
     
    why is that i cant able to fire my howitzer when i click a target. i have COH stand alone only

    [Edited by adspie, 5/31/2008 12:51:29 AM]
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    ELITE
    ice_killer posted on Jun 29, 2008 7:58:46 AM - Report post
     
    same here but when i let them build @ the normal speed they work sinds then i get some dudes whit it whit the cheat for speed on they aint cominin and then i cant (ab)use my artilery
  • Send a message to tritech
    INACTIVE
    tritech posted on Jun 29, 2008 9:13:29 AM - Report post
     
    88s and flak cannons do not work as well

    edit: let me clarify

    The units are built, but then they are unmanned, and even if manned from other units, they will not fire.

    [Edited by tritech, 6/29/2008 9:16:55 AM]
     
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    ELITE
    Hermansen posted on Nov 18, 2008 2:00:25 AM - Report post
     
    Strange, i have tried that before, but that was with my MG nests. if i build one, no machinegunner, try that.
    your base defences don't work.
  • Send a message to irishmafia
    INACTIVE
    irishmafia posted on Dec 14, 2008 6:02:43 PM - Report post
     
    quote:
    originally posted by adspie

    why is that i cant able to fire my howitzer when i click a target. i have COH stand alone only

    [Edited by adspie, 5/31/2008 12:51:29 AM]

    Turn off the instant build function (7 key on numberpad) right before building the howitzer. This resolves the issue with the howitzer not working. There is a bug with the instant build that will not man the howitzer or allow it to be fired after manning it. This correction is confirmed as I do it all the time when playing. Once you build your howitzers you can turn the instant build back on.

     
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    Send a message to Protocal
    ELDER
    Protocal posted on Jan 03, 2009 7:06:10 AM - Report post
     
    Yeah, this is caused by basic coding error, the trainer or mod you are using must have cross-contaminated. (E.g: The trainers "Flak 88" spawn code is changed when you enable instant build so it combats the original 88 which messes up the script for a crew to spawn when the 88 is done)

    If this is a mod causing it, then this is common to run into.
    "Only two things are infinite, the universe and human stupidity, and I'm not sure about the universe."
    -- Albert Einstein
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