[EDIT]
As of May 8th 2008, I can no longer completely support Ewiger Krieg with use in versions 2.300 and 2.301 of Opposing Fronts due to problems well beyond my control. This isn't to say that it won't work, because even with those versions it -can- work, but it's up to fixing the game itself rather than anything to do with the mod.
When I have absolute confirmation of a post-2.301 patch of the game that unquestionably works as well as pre-2.3, I will fully endorse it with open arms, and in the mean while my full support of Ewiger Krieg on all other versions is completely unchanged. Unfortunately I alone can not bring order to the chaos Relic Studios insisted on putting into 2.300 and 2.301, so until those bugs are addressed those two versions are somewhat "omitted".
I want to thank in advance anyone that's tried my Ewiger Krieg Mod, and I hope you like it (and if you do, rate it high please)
To expand some on what the mod's description explains...
The Ewiger Krieg mod is the end result of wanting to add ever more to the game and simply tear down every wall between the player and the options available to his faction (Panzer Elite or British Commonwealth). With this mod active you can not only access basically the entire roster of the Panzer Elite and British Commonwealth, but also the Wehrmacht and Allies (from Company of Heroes) as well including their buildings, defenses, and unit abilities!
Panzer Elite can now build directly (and without requirements or limits) Pioneers, Luftwaffe, Fallschirmjäger, Flakpanzer IV (Ostwind), Wirblewind Flakpanzer, Sturmgeschütz IV (StuG), Jagdpanzer 38(t) (Hetzer), Hummel (Artillery), Jagdpanther, Panzer IV (standard Wehrmacht), Panzer IV (infantry support), Panzer IV (standard Panzer Elite), Panther (standard Wehrmacht), Panther (Panzer Elite Standard), Panther (with extra Camouflage ability), Tiger I, and Tiger II (Königstiger, King Tiger) with build cap raised to 500!
I've not mentioned numerous units that are in the game by default or spawn from a building by default; those remain untouched in their places.
British Commonwealth can now build directly (and without requirements or limits) Engineers, Commandos, Canadian Infantry, Vickers Heavy Machinegun Squad, Sherman Firefly, M4 Sherman Calliope, M7 Priest, Churchill AVRE, Churchill Crocodile, Churchill (standard), and M26 Pershing (No building cap)
Basically, Ewiger Krieg has everything ULTIMATE Special Tank Mod has and many many times more, and countless additional options open to the player of either faction.
[Edited by knightpress, 4/19/2008 1:59:46 PM]
[Edited by knightpress, 4/19/2008 2:28:42 PM]
[Edited by knightpress, 5/8/2008 3:25:13 PM]
let me tell u one thing very clearly...ur Mods r amazing....awesome...they add a whole new dimension of enjoyment to COH. u have mentioned that some problems might arise if we use the mod with v2.300 and v2.301 of the game. what might those problems be? do let use know. thank you.